My interest in learning how to modify an existing component (or group) to be used with HPT is not necessarily related to 3DW although that can occasionally come into play.
My issue is that I'm working with a large building that has a lot of things already fabricated. Some of these have prebuilt components incorporated into them (the aforementioned closers and handles) and some were built from scratch in Sketchup (interior commercial grade windows with a a dozen mullion components).
I can easily build a cutting component from scratch (Justin shows how to do this) but that's not my issue.
This building has a lot of places where it would be nice if I could take existing components (recessed lights, doors, Fire Extinguisher stations, etc.) and add hole punching capabilities to them. Obviously I'm not, for example, going to build out a fire extinguisher from scratch when I can just grab a pre-built one from elsewhere), but I also don't want to explode said FE or the box in which it is contained. Same for a door with a pneumatic closer.
Thanks for the insights!
Dan