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    dawrightau

    @dawrightau

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    Latest posts made by dawrightau

    • RE: Animator: Parametric Animation plugin - Discussion

      Thanks Fredo

      I absolutely understand thank you. Any frustration relates to a lack of solution out there. Absolutely no criticism or frustration with Animator (it's amazing). Given how good it is my comentary was more about a wish for the feature exporting 3d models with animation. Something that doesn't seem to exist for sketchup and you seem to be nearly there.

      Anyway thanks again for your prompt feedback and comments which I appreciate.

      Cheers

      David

      posted in Plugins
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      dawrightau
    • RE: Animator: Parametric Animation plugin - Discussion

      Dear Fredo

      Thank you for your follow up comments which I appreciate.

      So some final comments for you.

      I have used sketchup for more than 12 years. I have used a number of approaches for animation within a model. Yours by far is the most powerful. It's really very clever and beyond my ability to learn and use fully.

      However whilst it has always been helpful to animate within sketchup, having built a 3d model using one the most powerful and easiest 3d modelling tools, invariabley the model is to be exported for use in some other application. Sharing / presenting a video or animated gif is helpful but nothing compared to beimg able to export an animated model.

      So Kronos have already built a plugin to export gltfs for Sketchup. What is missing is the ability to export a model that is animated to a standard that can be used across different platforms. It seams there is a disconnect -

      You have a really powerful animation tool but don't see yourself writing a method add this to export options for gltf or other formats any time soon. Kronos have built an exporter for gltf but are unlikely to build a tool like yours for doing sophisticated animations.

      Being able to add your animation procedures to the gltf exporter would empower sketchup users to be able to export animated 3d models using a software interchange format that is endeavouring to provide a standard way of exchanging static and animated models.

      Even if you don't think this is worth your while maybe you could clarify upfront in your explanation for your plug in that you don't support any form of export of your animations. This clarity would have saved hours of wasted effort and frustration and this correspondence with you.

      In my case I searched the internet widely for options to animate 3d models from sketchup. Blender seemed the best option. However I then had such problems in blender with importing 3d models created in sketchup because of the interchange issues. With parts of models missing, poor structure etc it was a struggle to even get to the point of using Blenders powerful animation functionality.

      This journey and roadblock led me to investigate whether there were any new animated plug-ins that allow export of the animation in any of sketchup export formats. I found Animator. It looked great. I spent hours looking at videos and blogs and building test models and training myself how to use Animator but I now know was looking for something that wasn't there. Ie no you can't export the animation to anything other than a video or animated gif.

      So could I encourage you to clarify this upfront with your plugin description. Even better could I encourage you to look at extending your plugin for this purpose. Alternatively liaise with Kronos Group to achieve this functionality which would be of benefit to so many.

      Good luck.

      David

      NB for any other frustrated sketchup users wanting to export models from Sketchup tp blender for any reason try the 3ds export. It has worked best for me.

      posted in Plugins
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      dawrightau
    • RE: Animator: Parametric Animation plugin - Discussion

      Hi Fredo thanks for your prompt reply and explanation regarding repeating a rotation / spinning blades rather than stopping at ths end of 2 seconds. My use of infinity was in reference to your infinity symbol.

      Regarding the gltf, this is 3d model format which is being pushed as a standard for interchange between different 3d software platforms http://www.khronos.org/gltf/

      I should have added is it possible to export the animated model to a range of animated 3d file formats such as collada / dae, OBJ and others. Most formats can then be converted to gltf.

      As animation in many software programs is not straight forward and your sketchup plugin is so powerful, the ability to export the animation from sketchup to a 3d animated model format rather than just saving as a video / gif would be highly desirable.

      If I have not done enough reading or watching your videos and it is possible to export an animated 3d model from sketchup using your plugin can you please point me to those tutorials / help files?

      Thanks again.

      Regards David

      posted in Plugins
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      dawrightau
    • RE: Animator: Parametric Animation plugin - Discussion

      Hi Fredo, your Animator in Sketchup is very powerful. I have two questions.

      1. Is it possible to export an animation sequence of sketchup models to an animated file format. My end format is gltf. I have been unable to find anything that works. Exporting and importing sketchup models in blended for animation has top many problems with missing parts. Animator is hugely powerful within sketchup and creating videos but I am just wanting to animate and export some simple models.

      2. I wish to use endless rotation / animation. However when I select this option in your dialogue it doesn't seem to do anything. All I want to do is animate rotating blades. With a rotation of 360 and 180 speed over 2 seconds and infinite spinning or rotation it still stops after the resulting two minutes.

      Your advice would be most welcome.

      Regards

      David

      posted in Plugins
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      dawrightau
    • RE: [Plugin] KML Tools (2.0.0-beta) — updated 31.05.2013

      Your kml import works so well.

      Would you now consider creating a kmz import to import a geo located ongoing image.

      It would in part be a matter of extracting the doc.kml file from the kmz zip file read the coordinates in the same way as you do now and then import the png file to that location.

      Would be great functionality.

      Could send you an example file

      Cheers

      David

      posted in Plugins
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      dawrightau
    • RE: [Plugin] KML Tools (2.0.0-beta) — updated 31.05.2013

      Hi Aerilius,

      Billiant thank you.

      Just to let you know that I could import both kml files into the one session, both geolocted correctly.

      Regards

      David

      posted in Plugins
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      dawrightau
    • RE: [Plugin] KML Tools (2.0.0-beta) — updated 31.05.2013

      Thanks very much Aerilius I will give it a try.

      Regards

      David

      posted in Plugins
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      dawrightau
    • RE: [Plugin] KML Tools (2.0.0-beta) — updated 31.05.2013

      Also a question

      When one kml file (that imports ok) has been imported it is not possible to import another. A new instance of sketchup has to be opened to use the tool again.

      Is this how it is or should I be able to import multiple kml files, one after another?

      Thanks

      [quote="dawrightau"]Thanks for getting back to me Aerilius,

      I am using 1.4.9 being the version you updated to fix the part loading issue of mine in a previous post.

      posted in Plugins
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      dawrightau
    • RE: [Plugin] KML Tools (2.0.0-beta) — updated 31.05.2013

      Thanks for getting back to me Aerilius,

      I am using 1.4.9 being the version you updated to fix the part loading issue of mine in a previous post.

      There is an error in the ruby console. This is the ruby console messages for the harack boundary file :

      fetching elevation from url: http://api.geonames.org/astergdemJSON?formatted=true&lat=-30.4077328499&lng=152.0265933208&username=aerilius&style=full&callback=returnJson
      kmlImport.rb: geonames returned 1098
      Error: #<NoMethodError: undefined method remove' for #<Sketchup::Materials:0xbfba0e4>> C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:740:in color_to_su'
      C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:738:in each' C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:738:in color_to_su'
      C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:607:in style' C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:170:in run2'
      C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:655:in eachp' (eval):48:in each_with_index'
      C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:653:in each' C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:653:in each_with_index'
      C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:653:in eachp' C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:170:in run2'
      C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:151:in fetch_alt' C:/Program Files/Google/Google SketchUp 8/Plugins/enjshape/shapes.rb:48:in call'
      C:/Program Files/Google/Google SketchUp 8/Plugins/enjshape/shapes.rb:48

      This is the ruby console message for the other file :

      fetching elevation from url: http://api.geonames.org/astergdemJSON?formatted=true&lat=-30.40773285&lng=152.026593321&username=aerilius&style=full&callback=returnJson
      kmlImport.rb: geonames returned 1098
      Error: #<NoMethodError: undefined method remove' for #<Sketchup::Materials:0xc11d030>> C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:740:in color_to_su'
      C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:738:in each' C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:738:in color_to_su'
      C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:607:in style' C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:170:in run2'
      C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:655:in eachp' (eval):740:in each_with_index'
      C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:653:in each' C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:653:in each_with_index'
      C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:653:in eachp' C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:170:in run2'
      C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:151:in fetch_alt' C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:740:in call'
      C:/Program Files/Google/Google SketchUp 8/Plugins/kmlTools/kmlImport.rb:740

      Hope this helps nut it out.

      Regards

      David

      @aerilius said:

      @dawrightau said:

      The plugin is working fine for some kml files but for some reason inst working with others.

      Hi David,
      I tried both files in a non-geolocated model and in a geolocated model (with terrain) and they both work for me (plugin version 1.4.6). I have no idea what could go wrong. When you open the Ruby Console before running th plugin, do there appear some error messages?

      posted in Plugins
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      dawrightau
    • RE: [Plugin] KML Tools (2.0.0-beta) — updated 31.05.2013

      Hi Again Aerilus

      The plugin is working fine for some kml files but for some reason inst working with others.

      The ones that work have elevation data generated when they are created.

      I tried importing a simple kml file with no elevation data and I get a white dialog box progress and no progress (please see hayrack boundary.kml)

      I added 10 m vertices to the polygon and added elevation data to them and now get a dialog box with 50% progress where it stops (please see hayrack boundary with elevation.kml)

      Any assistance would be appreciated.

      Regards

      David

      @dawrightau said:

      Thanks Aerilus,

      The update worked perfectly and immediately (essentially no delay).

      For some reason I thought the official site was http://extendsketchup.com/plugins/kml-tools/

      The logical spot as you say was at the beginning of this forum.

      Thanks again.

      Kind regards

      David Wright


      Hayrack Boundary.KML


      Hayrack Boundary with Elevation.KML

      posted in Plugins
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      dawrightau