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    • RE: [Plugin] CleanUp

      @thomthom said:

      Got a sample model?

      pretty much any model i do that I bring into Maya it does it. Select a corner vertex and move it, you'll see it will leave a duplicated one there instead of moving all the polygons that you think is connected to that vertex. It's not a big deal. Just throwing it out there.

      posted in Plugins
      C
      crizilla
    • RE: [Plugin] CleanUp

      thanks for this. However that would be awesome if you added a "merge vertices" feature. Whenever I import into maya, I have to merge all the vertices. I get tons of overlapping. Shouldn't be that difficult, right? You did it for faces πŸ˜„

      posted in Plugins
      C
      crizilla
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