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    • RE: Go to a particular page on a model

      Thanks TIG!
      I just found an easiest way on the forum.

      ...
      pages.selected_page = pages["Scene 2"]
      
      

      It was on an older post answered by Jim.
      http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=8704&p=52285

      posted in Developers' Forum
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    • Go to a particular page on a model

      Hello,
      I'm trying to go and view to a defined scene with a script.

      model = Sketchup.active_model
      pages = model.pages

      and then

      pages.select, .view, .show... show_page, .activate, ...
      But did'nt succeed.

      What would be the solution? Jim? πŸ˜„

      posted in Developers' Forum
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    • RE: [Plugin] Select component instances on right click

      Hi John,

      @unknownuser said:

      Is the script intended to work or is it supposed to select all family instances at once?
      ❗

      it has been fixed (DL on the first post)

      posted in Plugins
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    • RE: [Plugin] Select component instances on right click

      Hi John,
      I don't understand what's wrong with the list. Do you mean in your plugins folder? You should erase the former version, the one without the "v2", from this folder.
      I tried again and again and everything is ok on my side. What are the name of your components ?

      posted in Plugins
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    • RE: How to undo from ruby?

      Thanks Jim,
      I'll look further for that.

      posted in Developers' Forum
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    • How to undo from ruby?

      Hello,

      I'm trying to find a clue in order to allow to undo multiple actions that occure from a ruby script, during the execution of this script.
      I don't know if it's clear enough? Imaginea user starts a script that insert component one by one, with coordinates inserted by the user (obviously, the user is just me...), but I realise I was wrong two steps ago... so I want to go back and restart, even get my variables back as it was before.

      Who can help?

      posted in Developers' Forum
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    • RE: [Plugin] Select component instances on right click

      @sepo said:

      I have installed the version 2 from the top of this tread.
      Thanks

      Hi sepo, What are the name of your instances? select instances only works when components are selected, no groups allowed in the selection set.
      Are you sure you've deleted the first version of the plugin?

      posted in Plugins
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    • RE: [Plugin] Select component instances on right click

      @jorgensen said:

      Would it be possible to change the script so that it don't select instances that are hidden, or instances that are on a hidden layer ?

      Yes it is. It's even far better. The link on the first post has been refreshed

      posted in Plugins
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    • RE: [Plugin] Select component instances on right click

      @rickw said:

      Wow, I need to do more marketing! Instances has been available at Smustard for a couple of years, now. πŸ˜„

      You've added some nice additional functionality.

      Oops, I wish I could know this a couple of years ago πŸ˜•
      Thanks Rick!

      posted in Plugins
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    • RE: [Plugin] Select component instances on right click

      The new version (v2) has been posted!
      See above.

      posted in Plugins
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    • RE: Retrieve input from the status bar

      Great Macs!
      I'll test it as soon I'll go back to my codes.
      Thanks A lot.

      posted in Developers' Forum
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    • Retrieve input from the status bar

      Hello,
      Anyone knows how to retrieve a value from the status bar, on the bottom right, to a ruby script?
      Thanks!

      posted in Developers' Forum
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    • [Plugin] Select component instances on right click

      Hi there,

      You'll find a short .rb files that select component instances on the fly.
      You just have to select one or more different components one your model, right click and choose "Select Instances" on the drop down menu.
      I tought it would be faster to attach this plugin on this drop down menu.
      Rather than to go on your "Component window" with this bunch of compo, and hunt for the one you need to select in the entire model, this plugin should simplify.

      NEW Version 2:
      This new version includes a new function that is "Select Families" on right click.
      A family would be a bunch of components that were created by making a parent compo unique.
      Every component name that begins with the same name before the '#' will be considered as part of the family. Capisci? 😎

      So just create a component, copy it a couple of time, make one of the instance unique, select any of the created component and right click "Select families".

      Enjoy!


      select_instancev2.rb

      posted in Plugins
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    • RE: Geom::Transformation.rotation

      Not realy clear for me yet.
      If I understand well, that means "transformation" is usefull for add_instance (f.e.) A kind of insert definition

         transform1 = Geom;;Transformation.new inspoint
         instance = entities.add_instance componentdefinition, transform1
      
      

      and "transform!" to modify this instance.

          instance.transform!(transform2)
      
      

      But I'll get use to it. πŸ˜„
      Thanks both of you for your help.

      posted in Developers' Forum
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    • RE: Geom::Transformation.rotation

      I found it but do not really understand the reason why I must use .transform! instead of .transformation= ... (Todd?)
      So to rotate around the perfect insertion point of the component, type:

         UI.messagebox "Applying a new Transformation (in this case, a rotation)"
          instance.transform!(transform2)
      
      

      instead of:

         UI.messagebox "Applying a new Transformation (in this case, a rotation)"
         status = instance.transformation=transform2
      
      

      Hope this will help others.

      posted in Developers' Forum
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    • RE: Geom::Transformation.rotation

      Thanks Todd,
      Glad I found the Geom::Transformation.rotate's key master. β˜€
      It seems there's no other... I'll wait for your help 😲

      To all others:
      if I don't get an answer on december 24th, feel free to help me, I'm sure King Todd will not be upset.

      posted in Developers' Forum
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    • Geom::Transformation.rotation

      Hello again,
      I'm trying to explore how to insert and rotate an external component. But I can't figure out how geom::Transformation.rotate works...
      I can't manage the rotation point... If I set inspoint at 0,0,0 and destpoint at 0,0,0 it works fine.
      but if I change inspoint and destpoint it doesn't rotate the component around it.
      So I tought I could do it in 3 steps.

      1. I insert component in 0,0,0 (transform)
      2. I rotate it (transform2)
      3. I move to another point (transform3), but then the operation redefine the 2nd step and turn back to its originel orientation.
        Any solution?
      def insertrotate
      	zaxis = Geom;;Vector3d.new(0,0,1)
      	inspoint = Geom;;Point3d.new 0.cm,0.cm,0.cm
      	destpoint = Geom;;Point3d.new 100.cm,100.cm,0.cm
      
      	transform = Geom;;Transformation.new inspoint
      
      	model = Sketchup.active_model
      	entities = model.active_entities
      
      	path = Sketchup.find_support_file "a_file.skp" ,"a_directory_under_sketchup_dir"
      
      	definitions = model.definitions
      	componentdefinition = definitions.load path
      
      	instance = entities.add_instance componentdefinition, transform
      
      	transform2 = Geom;;Transformation.rotation(inspoint,zaxis,90.degrees)
      
      	transform3 = Geom;;Transformation.new destpoint
      	
      	UI.messagebox "Applying a new Transformation (in this case, a rotation)"
      	status = instance.transformation=transform2
      
      	UI.messagebox "Applying a new Transformation (in this case, a move)"
      	status = instance.transformation=transform3
      end
      
      posted in Developers' Forum
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    • RE: Highlight each instance in a selection set

      Thanks Jim!
      Once again, you hit the mark.
      First, I missed the ".collect" and get a bug on sketchup.

      Have you got any idea what scan order is prefered in the 'do' loop?
      Any way to sort the collection?

      posted in Developers' Forum
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    • Highlight each instance in a selection set

      Hello!
      I'm building a selection set and would like to view every component instance, one by one, in the selection.

          ss = Sketchup.active_model.selection
      
           ss.each do |e|
           if( e.kind_of? Sketchup;;ComponentInstance )
      ...
      
      

      What can I insert in the "do" loop operation in order to visualy highlight every instance?

      Thanks for your help!

      posted in Developers' Forum
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    • Units problem

      first I define a variable, that define a Z ccordinate (in cm because my drawing units are so)

      $startcoord = 100
      
      

      Then I put a component in memory to get its boundaries

      	
      component_path = Sketchup.find_support_file filename , dirname
      $instance = definitions.load component_path 
      
      	bounds = $instance.bounds
      	bmax = bounds.max
      	bmaxx = bmax.x
      	bmaxy = bmax.y
      	bmaxz = bmax.z #in this case 20,0cm f.e.
      
      
      

      The problem is that when I ask to return the bmaxz value, I get it in cm because the component itself file is drawn in cm. if I make an addition of addition = bmaxz+$startcoord (20,0cm + 100) It's transformed into inches (I presume) and addition.to_cm returns an "unrounded" value 120,00000000002.
      I tried do define $startcoord as 100.0.cm but it doesn't change it.

      please help

      posted in Developers' Forum
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