still stuck... can't seem to figure out how to access the material id's on the mesh proxy once its in sketchup
C
Posts made by ceollar
-
RE: Trees in vray 1.6
-
RE: Trees in vray 1.6
@valerostudio said:
I make my trees using OnyTree. There is a tutorial up on the Chaos site on my workflow. The thing I like about Onyx is that I can export direct to OBJ and use the ply2vrmesh converter to make the vrmesh file. No need for Max or Blender on the super hipoly stuff.
If you use Evermotion trees, you need VRay for Max so you can make the vrmesh file.
I have also put together a tutorial on the Chaos site on how to make a mesh from Blender, so if you can get it imported into Blender, you can make a mesh of it.
I found the information on the ply2vrmesh converter .. ty
I'm interested in your tutorial on blender as well but i've unable to locate it on the Chaos site... do you have a link possibly?ty