I've noticed this glitch when you Right Click on an object then select Camera Follow then press the S or A keys causes the simulation to end. But if you set the camera to follow an object in scene manager this glitch doesn't happen
Here is an example model.
SU7
Example of this glitch
SU6
Sketchup 6 version
Posts made by Bryden
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Camera Follow Glitch
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RE: [Plugin]SketchyPhysics3 alpha.
Very nice Chris
I really like the new features
I made a slider controled truster out of 2 boxes held together with ball joints
and a slider controled magnet
Magnet Truster -
RE: GTAInside Help
I have actualy worked out a combination using Blender and 3d object converter 4.20
First download the converter http://web.axelero.hu/karpo/
"It doesn't need to be registered"
If you don't have Blender get it here: http://www.blender.org/After installing the converter launch it then go to file > open pick the .dff file you are going to convert then once it loads go to save > PLY Binary (.ply).
Then after saving it open Blender delete the cube then go to
file > import > Stanford PLY (.ply). Find the file you just converted before then it should import properly then go to file > export > 3d Studio (*.3ds) or DXF. Then after saving it open sketchup and import the .3ds or .dxf file.
"Important Note: Not all dff files will import to the converter I don't know why."
I hope that helps it worked for me -
Movies13 - Free gif animator/converter
This program is entirey free no watermarks or anything like that added to the images. It allows you to do things like convert
avi files to gif and gif to avi and much more."info from download site"
@unknownuser said:
Movies 13 is a GIF-Animator with 98 animation wizards including text and actor wizards. Edit existing animations, create new from imported images or from images created with integrated Movies Draw. Features: GIF explorer, GIF optimizer, quick backgrounds, smart shape (100 shapes with 25 gradient fills, rotated text etc.), animate selected frames; 3 free floating actors for creating cartoons; actor and text wizards;actor paths; AVI to GIF and GIF to AVI converters. NEW: Movies script.
Converter example:
"The quality is bad because I had to resize the image due to file size."
The real quality isn't to bad considering it's free. -
Dynamic Lighting Effect
Here is something i was testing trying to make a desent looking lighting effect using SketchyPhysics it turned out better than I first expected. I have two versions one has a servo that moves the light back and forth and another that uses a Ball joint and can be freely moved in any direction.
Here is a video
http://www.youtube.com/watch?v=ST5dE7q7dQY
Sketchup files
Servo Version
Ball Joint Version -
RE: Polyreducer Experiments
Looks like a great plugin This is better than remodeling a low polygon version of a model ive made. I will have many uses for this.
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RE: Deforming Faces Glitch
Thanks CPhillips it works now.
[flash=448,280:2fk41nx2]http://youtube.com/v/cxJCoUgkz6k[/flash:2fk41nx2] -
Here's my Logo
Here is the logo I made for the logo challenge I used a program called wings 3d to make the text and the posable man is made by BTM from the 3d Warehouse.
The usable size.
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Deforming Faces Glitch
This is a glitch some people have noticed in sketchyphysics put a window from the default Sketchup components and place it on an exploded face then start the simulation.
http://www.youtube.com/watch?v=cxJCoUgkz6k
As you can see the window stays glued to the face.
I can't get the embeded flash to work. -
RE: First gallery post
Nice model But when you "said blur screen of death" don't you mean blue screen of death?
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RE: Joint Push Pull Classic (Old version) - v2.2a - 26 Apr 17
Great tool the normal push pull reminds me of the extrude tool in Wings 3d which i've always liked.
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RE: X24a Work in Progress
Thanks and yea I need to work on the shaping of it but I hope to fix it up and get it finished soon.
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X24a Work in Progress
This is a model i'm working on and because of the more complex shape this one may take a while. Here's a pic of the real thing.
The model.
The Sketchup file.
X-24a1.skp
Hope you like it. -
RE: Beechcraft Starship Model
looks good im going to and prop blur and render it i will see how that works out.
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RE: [WIP]Game Design Project
Nothing is prefect at first I know it will get better as you finish tweaking still a thums up
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Beechcraft Starship Model
I've finished my Beechcraft Starship model i've desided not to add the landing gear because i've spent 3 days on this but im happy with what i've done. Hope you like it.
I have also included 3 view images in a zip file.
Starship 3views.zip
The Sketchup file.
B.C. Starship1.skp