No. But there's also no problem when I only disable Fredo Tools.
Posts
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RE: [Plugin] FredoTools - v4.5c - 24 Jun 24
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RE: [Plugin] FredoTools - v4.5c - 24 Jun 24
Hi, I'm struggling with the following error. Seems like there's some problem between Fredo Tools and V-ray. I had to reinstall Sketchup and made sure I installed it with "Run as Administrator". Repair function doesn't help either...
Error: #<ArgumentError: wrong number of arguments (0 for 1)>
c:/users/am/appdata/roaming/sketchup/sketchup 2018/sketchup/plugins/fredo6_!libfredo6/lib6upgrade.rbe:158:ininitialize' c:/users/am/appdata/roaming/sketchup/sketchup 2018/sketchup/plugins/fredo6_!libfredo6/lib6upgrade.rbe:153:in
new'
c:/users/am/appdata/roaming/sketchup/sketchup 2018/sketchup/plugins/fredo6_!libfredo6/lib6upgrade.rbe:153:inshow' c:/users/am/appdata/roaming/sketchup/sketchup 2018/sketchup/plugins/fredo6_!libfredo6/lib6upgrade.rbe:66:in
time_for_check?'
c:/users/am/appdata/roaming/sketchup/sketchup 2018/sketchup/plugins/fredo6_!libfredo6/top_libfredo6.rbe:377:inblock in after_startup' C:/Program Files/SketchUp/SketchUp 2018/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:54:in
call'
C:/Program Files/SketchUp/SketchUp 2018/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:54:inrequire' C:/Program Files/SketchUp/SketchUp 2018/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:54:in
require'
C:/Program Files/Chaos Group/V-Ray/V-Ray for SketchUp/extension/ruby/init.rb:1:in<top (required)>' C:/Program Files/SketchUp/SketchUp 2018/Tools/extensions.rb:197:in
require'
C:/Program Files/SketchUp/SketchUp 2018/Tools/extensions.rb:197:inload' C:/ProgramData/SketchUp/SketchUp 2018/SketchUp/Plugins/vfs.rb:26:in
register_extension'
C:/ProgramData/SketchUp/SketchUp 2018/SketchUp/Plugins/vfs.rb:26:in<module:VRay>' C:/ProgramData/SketchUp/SketchUp 2018/SketchUp/Plugins/vfs.rb:4:in
<top (required)>' -
RE: [Plugin] FloorGenerator ( Updated 6-Apr-2017)
Hello everyone.
I'm trying to figure out what I'm doing wrong using Floor Generator. I wanted to apply a pack of textures to random tiles using BRICK function. However, what i get is not exactly what I need. The texture seems to be rotated which is not cool as I'm using 550x3402 pix images and want to create 194x1200 mm tiles.
My settings and the view from Sketchup in files attached.
I'm using SU 2017
Thanks for any ideas for what I could do differently here.