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    • RE: How did the great Alex Hogrefe do it ?

      Could you upload the last update you made please ?

      posted in Post Processing
      alexjoA
      alexjo
    • RE: How did the great Alex Hogrefe do it ?

      Thanks, but what does switching it off do ?

      This is what I get :

      http://i.minus.com/jbqupjvAdbexvy.jpg

      posted in Post Processing
      alexjoA
      alexjo
    • RE: How did the great Alex Hogrefe do it ?

      Yes, this looks even better and less sharp.

      Especially if you are going to place furniture and other data on the plans.

      Could I please know what HDRI you used on this ?

      posted in Post Processing
      alexjoA
      alexjo
    • RE: How did the great Alex Hogrefe do it ?

      @massimo said:

      Well I've posted the scene, have a look at it. The render is a raw output of that scene, so just pick a clay render preset (I think I've used the 22 if I remember well, but more or less any clay preset will work) and render it. I added nothing, just tuned sun's multiplier and radius.

      Much appreciated, sir.

      Have a nice day.

      posted in Post Processing
      alexjoA
      alexjo
    • RE: How did the great Alex Hogrefe do it ?

      Could you pleas tell me how you managed to achieve that clear white look ?

      & I see you have arranged the file, and added other elements.

      posted in Post Processing
      alexjoA
      alexjo
    • RE: How did the great Alex Hogrefe do it ?

      Legit amazing.

      posted in Post Processing
      alexjoA
      alexjo
    • RE: How did the great Alex Hogrefe do it ?

      Sure.


      Scene3.rar

      posted in Post Processing
      alexjoA
      alexjo
    • RE: How did the great Alex Hogrefe do it ?

      Lmao, that was confusing.My bad.

      I actually did that right off the bat. But saw no difference. The radius changes the position of the sun, and it takes me a couple of minutes to get it back where i want it to be.

      posted in Post Processing
      alexjoA
      alexjo
    • RE: How did the great Alex Hogrefe do it ?

      Oh oh, did my post get deleted lol

      posted in Post Processing
      alexjoA
      alexjo
    • RE: How did the great Alex Hogrefe do it ?

      Hmm, best so far.

      http://i5.minus.com/jX0c9NPKRbu0D.jpg

      posted in Post Processing
      alexjoA
      alexjo
    • RE: How did the great Alex Hogrefe do it ?

      Ugh, thanks. That last tip was needed.

      Btw, the 4 Clay presets differ in quality and render time, right ?

      have you changed the gamma correction for your render sample ?

      posted in Post Processing
      alexjoA
      alexjo
    • RE: How did the great Alex Hogrefe do it ?

      Yeah, I checked the sun's color before I saw your post and it was white by default.

      It is definitely the preset then. Thanks tons, I think it's working now. Is this decent ?

      http://i.minus.com/jI2M7hv6aSIpN.jpg

      & I have one little issue now. I do not like how unrealistic the shadows look, no matter how much I move the model around the sun. Do you change the location/time like 3dsMax Mental Ray, or do you just keep testing different radius values ?

      posted in Post Processing
      alexjoA
      alexjo
    • RE: How did the great Alex Hogrefe do it ?

      Hmm wait, set a white color to the sun or to the sky ? there's something other than this ?

      http://i.minus.com/j87STvf8l2Yoz.jpg

      What's a Clay preset ? Sorry, but I literally got introduced to this surprisingly powerful little sneaky took today.

      Still yellow-ish huh ?

      http://i2.minus.com/jtUZlF4l2ZyUE.jpg

      posted in Post Processing
      alexjoA
      alexjo
    • RE: How did the great Alex Hogrefe do it ?

      Oh god, nvm. Yours still looks better and more professional.

      posted in Post Processing
      alexjoA
      alexjo
    • RE: How did the great Alex Hogrefe do it ?

      Thanks tons, mate. Very appreciated.

      However, I'd like to point out that I have done every step you mentioned except manipulating the sun's radius. In the render above, I have indeed chosen the color white, etc.

      I have noticed that the sun's location changed the color scheme a big deal, and also if my observation is on point -- the attenuation has a big effect on the intensity of shadows ?

      Anw, I think I'm improving already

      http://i.minus.com/j3hOyeatP7hyc.jpg

      posted in Post Processing
      alexjoA
      alexjo
    • RE: Exporting SketchUp groundplanes to use in Photoshop

      Thanks, that was very helpful

      ...........Though does not look easy at all.

      posted in Post Processing
      alexjoA
      alexjo
    • RE: How did the great Alex Hogrefe do it ?

      Yes, I am a lowkey idiot. KT had the parallel right in front of me, but I still had to export in 3d obviously.

      But still.............

      His render looks clear white,

      mine ended up looking like this :

      http://i.minus.com/jbh8DEnw3YFVVa.jpg

      posted in Post Processing
      alexjoA
      alexjo
    • How did the great Alex Hogrefe do it ?

      http://www.alexhogrefe.com/blog/2013/7/21/theater-update-2.html

      In this tutorial.

      This is the 1st floor plan which he extruded in Sketchup using the extrusion plugin, he exported a dwg file and extruded the walls on Sketchup.

      http://www.alexhogrefe.com/storage/thumbnails/3906413-23151306-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1374417722148

      The, he exported it to kerkythea to render the 1st floor. but HOW was he capable to rendering it in perfect top view with no prospective, even though Kerkythea does not deal with scenes that are not in perspective (I just tried to export the scene as 2d but it was not readable)

      http://www.alexhogrefe.com/storage/thumbnails/3906413-23151300-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1374417764946

      I am DYING to know. I'd appreciate any help.

      Thanks tons.

      posted in Post Processing
      alexjoA
      alexjo
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