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    • RE: Seperate by material

      @rich o brien said:

      If the object in SketchUp has a material that is a colour value rather than a bitmap then the mesh has no UVs.

      If your client applies any material to the object that use a bitmap then you'll get UVs.

      Are you importing .skp files to Blender or another file format?

      The models have a combination of materials with textures, and materials with just colours set in the colour picker. I'm using the sketchup importer available here:

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      Releases · RedHaloStudio/Sketchup_Importer

      Python bindings for the official Sketchup API. Contribute to RedHaloStudio/Sketchup_Importer development by creating an account on GitHub.

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      GitHub (github.com)

      It's obviously a bug with the importer, which seems to lose the uv's if the object has a combination of materials with and without textures.

      So I'm thinking the workaround would be to have the client somehow make sure I only get one material per object. I have no clue how he'd do this, hopefully there's some sort of function to seperate objects by materials?

      posted in SketchUp Discussions
      3
      3dIllusions
    • Seperate by material

      Hi, I'm not a sketchup user, but one of my clients sends me files which I then import into Blender. The problem is that if an object has more than one material, the uv's don't import if any of those materials don't have a texture.

      Is there an easy way for him to create one object per material before sending me the file?

      posted in SketchUp Discussions sketchup
      3
      3dIllusions
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