I am having trouble creating the exact cone frustum I need. I have been trying to create a circle, either extrude it or use the follow me tool to make a cylinder, the re-scale the upper radius to make it smaller. The scale tool uses a scalar (relative value), however it would be much more convenient to use the absolute radius measurement that I have.
I am modeling the structure of redwood branches as a series of cone frusta. Each branch is composed of many frusta of precise but varying sizes and orientations. My overall goal is to create a script that can read x,y,and z coordinate data and radii for the base and top of each frustum and output a 3d model. I have minimal programming experience so any help on how to best approach the problem would be appreciated. I hope this makes sense.