briliant, that is exactly what I am looking for.
Thanks.
briliant, that is exactly what I am looking for.
Thanks.
Hi,
I am trying to model a sphere with three holes in it, the holes need to be in the Z axis with each hole being centered on a point of an equilateral triangle centered about the origin. it would sort of look like a bowling ball. Can this be done with SketchUp? I can revolve a sphere with a single hole in its center, but the three holes, or an off-center hole becomes a problem.
Thanks
By the way, the video tutorials for this program are excellent. I only get one or two Kbps on a satellite connection, so it takes all night to download one, but they are extremely helpful for anyone picking up this program.
pulling to an offset line is also a good way to do it. thanks.
Thanks for the replies. it looks like the scale tool is the way to go for my model, but for changing a more finite geometry without effecting the scale of other aspects of a component I could use push pull the surface > enter current value to set it back to zero thickness, and then pushpull it to the correct thickness.
After re reading my question I realize that my references to SW could be misinterpreted as a belittling of SU, but I did not mean it that way at all. Now that I am no longer in industry I had given up the thought of 3D modeling as cost prohibative, but SU has been a wonderful discovery. I am amazed at the level of power this program has and I know I am just scratching the surface.
I only include references to other programs so that other people who are familiar with both can better understand the outcome I am going for.
by holding option + Shift with the eraser tool I can un-soften softened edges, but how do I un-hide hidden edges? option + Shift + eraser does not do it, so what does?
Hi all,
I am new to SketchUp and come from Solidworks and ProE.
Is there a way to have the geometry driven by a dimension other then paying 45$ for the dirvingdimensions plugin?
lets say I have a model of a bracket with a thickness of .5" and I realize that my material stock will be .437 inches. In Solidworks, to change the thickness of the model you just click the dimension, change it to .437, and it changes the model acordingly. It seems very silly to me that if I do that in Sketchup, it just turns the dimension to the arbitrary value entered with no impact on the model. I figured if you use push pull, you should be able to type in the new thickness, but the value typed in corresponds to the change in thickness not the overall thickness.
There has to be a convenient way to re-size a model to a specific new dimension, I just can't seem to figure out what it is.
any help appreciated.
Layne