Hey there,
I'm trying to model a cut straw (thatched) roof which has a complex shape. I've massed out the rough shape but a proper roof has round edges and some thichness to it. Anyone an idea how to tackle this problem? In the end it needs to become a solid roof without messed up geometry since i need to punch some window's in it as well, also since i'm rendering it in 3dsmax/vray.
Thanks in advance.
best regards,
Eddy