Hi guys,
I've recently been able to successfully use Soap skin/bubble to create a smooth surface for terrain. During the process I STUMBLED on a way to right click on the interior geometry edges and literally select the "Deselect" button, (which had a drop down menu attached), and then de-select all the faces and perimeter edges, so that I can then hide the interior geometry edges that had remained selected.
When I say stumbled, I do mean stumbled, because I can't find how to do it again! LOL Help??