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    Are you 'good'?

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    • L Offline
      linea
      last edited by

      I am proficient in that I don't come across many obstacles doing what I need to do - draw buildings, but that is what you'd expect to be able to do with SU. I am not "good at SU" in that I don't push the software out of the box (it doesn't even come in a box, so that wouldn't be hard). I agree with Phil about bad modelling habits, I'm guilty of incoherent groupings and details that just make the model fat. I wouldn't know where to start on modelling a human with SU - and I've read the tutorials. If I could write ruby scripts for sketchup then I'd consider myself to be pretty damn good.

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      • M Offline
        mateo soletic
        last edited by

        After using SU for over two Years I have only recently discovered the interscect Tool.
        I don’t use hardly any scripts or short cuts for that matter. So what does that make me.
        To quote Phill:
        Sketchup is just a tool that craftspersons uses in the process of completing their craft.
        in that regard being good at sketchup is not the end goal being good at your craft is the
        end goal..

        [Concept Illustrations](http://concept-illustrations.com/)

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        • R Offline
          remus
          last edited by

          @unknownuser said:

          sketchup is just a tool that craftspersons uses in the process of completing their craft. in that regard being good at sketchup is not the end goal being good at your craft is the end goal.

          i see what your saying, and thats sort of what i was trying to get at by saying 'proficient' instead of good. a good point none the less.

          http://remusrendering.wordpress.com/

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          • P Offline
            Phil Rader AIA
            last edited by

            yeah but it's usually not until you reach the end and get close to a deadline that SU feels the need to remind you about your BAD modeling habit. It seems that the program works fine and dandy and lets you add all sorts of extraneous polygons with no apparent degradation in performance until about an hour before the deadline...then SU seems to BOG down from the weight of all your pursuits in nano modeling. By this time though it's too late to delete them and you have to sweat bullets to finish up on time. Telling yourself that in the future you will be more efficient in your modeling habits...We lie to ourselves about our addictions all the time.

            http://www.philrader.com

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            • Alan FraserA Offline
              Alan Fraser
              last edited by

              I'd agree with some of the others..that SU is a tool and being good at it is a matter of fulfilling the needs of the client. In my case, that usually involves modelling people without the whites of their eyes or wrinkles, but people who look reasonably natural from a few feet away. With SU's obvious handicap of being geometry-intolerant that means modelling anything as economically as possible but with the appearance of being far more detailed than it actually is.
              Personally, I'd say that using SU to model detailed organic shapes is a bit like modelling a full size bridge out of matchsticks...it's possible but just not the best tool for the job. You'd be much better using ZBrush or a new freebie just out...CB Model Pro http://www.cbmodelpro.com/
              I'll do a heads up of this on a separate thread if people think it's worthwhile.

              3D Figures
              Were you required to walk 500 miles? Were you advised to walk 500 more?
              You could be entitled to compensation. Call the Pro Claimers now!

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              • R Offline
                remus
                last edited by

                jsut had a quick browse of that website lan, look like a really cool progam, good for doing the stuff it's hard to do in SU, and free for beta useers as well!

                http://remusrendering.wordpress.com/

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                • L Offline
                  linea
                  last edited by

                  I've had CB model pro for a while, it is very simple to use but hard to do things accurately, you can bring models into sketchup via obj format. I think Moi is better but tha's just me.

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                  • R Offline
                    remus
                    last edited by

                    jsut had a really quick go with it, and i see what you mean about modelling accurately. seems to be better for doing ideas and quick stuff rather than proper accurate models to turn into plans. good program none the less.

                    http://remusrendering.wordpress.com/

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                    • D Offline
                      dylan
                      last edited by

                      I would be interested to read Alans view on this software.

                      http://dmdarchitecture.co.uk/

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                      • soloS Offline
                        solo
                        last edited by

                        I started a new thread (did not want to distract from original topic) with my opinion of CB model pro here:

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