Inference interference
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I've seen other requests for this scattered around. This must occur to everyone at some time or other. I'd like to be able to disable the inference engine so I can control the mouse input. Similar to ACAD, etc, where there are a set of snaps that can be enabled and disabled. Alternatively or additionally, it would be helpful to be able limit the inferencing to the current layer, current scope/context, etc. -
Hi Notdone
Inference is fundamental for sketchup, and it has to be on all the time, since it´s working all of the time in 3d, unlike other apps. So, if you draw a line, that seems to be ok in a certain view..., it probably isn´t when looked from a different perspective.
Sometimes, when you move an object in a direction near but not on an axis, i usually move the object to a different place, and after, move it to the point where i really want it, in order to avoid "axis lock in"
there are some useful tools and functions that can help. One is using the arrow keys to lock in certain direction. Try it while using the move tool. the other is using a plug in such as mover, which allows you to move an object with the arrow keys.
Good luck
s
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Sorry but this is not true. The inference should be possible to disable. When you have a Terrain model an you want to draw for example a Freehand line for having a vegatation area in the top elevation it is impossible because of inference enginge. It will automatically set the line onto the Terrain model. This is not good for the next steps of my working method.
The question remains: Can you disable the inference engine or no?? If not it should be defenitely possible!!
Many Greetings from Germany Stefan
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Stefanus, it still isnt possible to disable inference, but i tihnk i may have a partial solution to your problem.
If you select (very generally) the area where you want to draw in your vegetation and then right click and select 'soften/smooth' you will get a blank canvas to work on. This should mean you dont get any inferencing when you draw your freehand line. If you ten want to switch back to seeing your mesh just go view->hidden geometry to bring back the original linework.
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sorry remus, but i'm pretty certain it's still gonna snap to 'invisible' lines or vertices. I guess that this particular problem could be solved by coding a new freehand tool in ruby, then you could specify to draw planar only (like when hodling a specific key) - this wouldn't be very hard to do, unfortunately it's impossible for me to devote any time for this.
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Indeed your right, i stand corrected. Although the problem appears to be more to with the fact that the freehand tool seems to get locked onto the same plane as the starting face, rather than it snapping to points too vigorously.
If your still looking for a work around DCE, you could use the drape tool in the sandbox. A pretty tedious way of achieving what should be a pretty simple task, though
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I am a newbie so I don't know if this is relevant but it would be great if you could limit inferencing to the type of inference being sought. I can't tell you how many times that I am trying to lock onto the center of a circle or arc and get everything but.
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the trick with a circle is to hover over with your cursor over the circle until you get the tool tip (saying 'circle'). if you now move your cursor to roughly the right position it will automatically display and snap to the center point. (took me several years to find out )
about the possibility of switching off inferencing: that could be very useful indeed sometimes. especially if we could switch off the axes-inference separately. cause when you work with parallel inference close to an axis it can really be a pain in the arse.
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stefan- your problem is a perfect example of when the inferencing thinks it is smarter than you but gets very annoying! One solution to your problem is to draw a transparent plane well above your terrain. Draw your freehand lines as well as you can on the plane above, then you can drop the outline onto your terrain
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