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    Green Toaster's Car Sketches

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    • G Offline
      GreenToaster
      last edited by

      . . . 2nd attempt . . . just playin' around, nothing serious - this has some interesting possibilities for sure.

      I wanted to take a circular surface and blend it quickly into two conics . . . I have lots to learn . . . but it's fun.


      bw_stitchy_car_01.jpg

      If you really want something you won't ever stop pursuing it.

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      • ely862meE Offline
        ely862me
        last edited by

        i know and i agree that my tehnique takes time but look what i can do with it,sincerly i can t imagine to make cars helped by spheres or else of cource if u play a lot with it u can do nice thingsplatforma +roti6.jpgplatforma +roti7.jpg
        u ll see soon this car in warehouse i must finish the interior,front and rear lights and some little things

        Elisei (sketchupper)


        Before no life was done on Earth it was THE LIFE ITSELF...GOD
        Come and See EliseiDesign

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        • ely862meE Offline
          ely862me
          last edited by

          this is not finished but i couldn rezist to not take a picture


          Concept car E016 1.jpg

          Elisei (sketchupper)


          Before no life was done on Earth it was THE LIFE ITSELF...GOD
          Come and See EliseiDesign

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          • G Offline
            GreenToaster
            last edited by

            @unknownuser said:

            I think your work is outstanding.
            I agree 100% - very inspirational, artistic, and very cool!!!

            I'd be very happy to be at your level of modeling & creativity - so, I'm going to press on and learn how.

            Thanks ely862me!!!

            If you really want something you won't ever stop pursuing it.

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            • G Offline
              GreenToaster
              last edited by

              Here's a quick attempt at this technique - there is much to learn, like what is smoothing - when should it be used - why can't I see my surface edges anymore?

              AND - I just discovered arcs are dimension driven so it's easy to change them quickly!!! Wow, that's a nice feature.

              Thanks


              bw_car_0480_01.jpg


              bw_car_0480_02.jpg


              bw_car_0480_03.jpg

              If you really want something you won't ever stop pursuing it.

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              • GaieusG Offline
                Gaieus
                last edited by

                Brad,

                Until you start "handstitching" an arc (and thus ruining its curve entity), you can always hover over its middle endpoitn and modify its bulge. So just quickly draw the arc in the direction you desire and you can play with its bulging later (often you cannot pull it up enough because of some disturbing inferencing).

                Gai...

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                • G Offline
                  GreenToaster
                  last edited by

                  Thank you Gaieus - great to know that, very helpful.

                  Here's a file (attached) where I'm trying some more new things. I could see with 3 or maybe 400 hours of doing this, I could begin to understand it well. :rolleyes:

                  Happy Sketching,

                  Brad


                  bw_car_0481.skp


                  bw_car_0481_01.jpg

                  If you really want something you won't ever stop pursuing it.

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                  • ely862meE Offline
                    ely862me
                    last edited by

                    well done,i see u going in a good direction

                    Elisei (sketchupper)


                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                    Come and See EliseiDesign

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                    • G Offline
                      GreenToaster
                      last edited by

                      Thanks - coming from you that's very encouraging!

                      Here's a hood for a car I was working on - again, just trying to master the simple stuff. I couldn't resist creating a quick scoop.

                      I've also been quickly reminded that making use of layers is very helpful as well as keeping a copy of the pre-smoothed groups of surfaces by using components - I can't figure out how to change surfaces after smoothing is done otherwise.

                      I'm having trouble moving endpoints of surfaces - when I grab one, the red/green/blue axes don't lock . . . very puzzling . . . so I end up grabbing what I want to stretch, punch, or move and copy it over, create some construction geometry, make the change, then move it back - there's gotta be a better way.

                      Thanks,

                      Brad


                      bw_car_0482_01.jpg

                      If you really want something you won't ever stop pursuing it.

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Brad,

                        You can always turn on hidden geometry (View menu) and work with your softened/hidden lines as with "normal" ones.

                        Also when I'm moving endpoints, after clicking on them (but before moving), the axis lock with the arrow keys alwas work.

                        Gai...

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                        • R Offline
                          remus
                          last edited by

                          very nice, i especially like the little 'e' badge.

                          greentoaster, youve come so far! i really must try and learn some of the things your doing here, maybe then i could start making models that are closer to the quaity of yours.

                          http://remusrendering.wordpress.com/

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                          • ely862meE Offline
                            ely862me
                            last edited by

                            the e badge is coming from my name elisei(elisha-us language,eliseo-spanish language)

                            Elisei (sketchupper)


                            Before no life was done on Earth it was THE LIFE ITSELF...GOD
                            Come and See EliseiDesign

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                            • soloS Offline
                              solo
                              last edited by

                              Ely that’s an awesome model.

                              However, as great as your model is and to some extent very relevant to the topic and all you have jacked many threads with your images. Please start a new thread with your fantastic looking cars and maybe an explanation as to how you achieved them.
                              As just posting images in this thread which is an evolutionary portfolio almost of GT's work kind of kills it.

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • ely862meE Offline
                                ely862me
                                last edited by

                                again i make a misstake

                                Elisei (sketchupper)


                                Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                Come and See EliseiDesign

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                                • G Offline
                                  GreenToaster
                                  last edited by

                                  This technique opens up a whole new world . . . somewhat time consuming - figuring it out as I go, never really done this before - even though I'm trying to avoid it, some of the surfaces get complicated quickly.


                                  bw_surf_car_008.jpg

                                  If you really want something you won't ever stop pursuing it.

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                                  • ely862meE Offline
                                    ely862me
                                    last edited by

                                    a typ for u, i usually work with a half,only when i make some principal wires i doble it, i draw the lines and after i remove it again, u reduce the work on half,but if i look carefuly i see that u did this already 😄, another type:u make the arches then divide them in how many segments do u want(more segments=more polys=more accurate=more time spent on a car),after dividing clear a segment and replace it with a line(do this with all segments)

                                    Elisei (sketchupper)


                                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                    Come and See EliseiDesign

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                                    • G Offline
                                      GreenToaster
                                      last edited by

                                      yes - good tips, thanks

                                      at this point, I'm not very concerned with high quality and accuracy - just trying to figure out this technique. I know the example above is very "rough."

                                      Happy Sketching,

                                      Brad
                                      😄

                                      If you really want something you won't ever stop pursuing it.

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                                      • G Offline
                                        GreenToaster
                                        last edited by

                                        Okay . . . I am loosing my patience for the stitching method so . . . I whipped out another super-quicky . . .

                                        Cheers,

                                        Brad


                                        bw_car_060_01.JPG

                                        If you really want something you won't ever stop pursuing it.

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                                        • marked001M Offline
                                          marked001
                                          last edited by

                                          i havent kept up with this thread...so forgive me if this has been mentioned.. but definitely check out justin's blog for help with modelling vehicles, etc... go through the archives and look for some videos where he's recorded his modelling process.. his techniques are extremely helpful.. i just started modelling my first 'vehicle' and coudlnt have done it without his blog.... http://www.giantmonster.tv/giant/?page_id=182

                                          http://www.revision21vis.com

                                          instagram: revi21on

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                                          • G Offline
                                            GreenToaster
                                            last edited by

                                            Thank you marked101.

                                            Here's another one I did while teaching today . . . beats workin', eh?

                                            Happy modeling,

                                            Brad


                                            bw_car_062_01.JPG


                                            bw_car_062_02.JPG

                                            If you really want something you won't ever stop pursuing it.

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