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Green Toaster's Car Sketches

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  • B Offline
    boofredlay
    last edited by 25 Jan 2008, 23:33

    Brad, the script is excellent for creating a thickness of an odd shape. Look at the solid one of the two shapes. This could prove very useful in making many car components FWIW.
    Cheers.

    http://www.coroflot.com/boofredlay

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    • G Offline
      GreenToaster
      last edited by 26 Jan 2008, 00:06

      Boofredlay, thanks, I'll play with it.

      Here is my first "real" attempt at stitching (is that what I'm doing?).

      I can see how this is going to be lots of fun - a few questions:

      [1] --> Does it look like I may be on the right track?

      [2, 3, & 4] --> I have SketchUp Pro - doesn't it have high quality rendering built in? How do I take my very rough hood and make it "nice" and smooth? Do I just add more triangles?

      Thanks,

      Brad
      😄


      bw_stitchy_hood_01.jpg


      bw_stitchy_hood_02.jpg


      bw_stitchy_hood_01.skp

      If you really want something you won't ever stop pursuing it.

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      • G Offline
        GreenToaster
        last edited by 26 Jan 2008, 00:41

        . . . 2nd attempt . . . just playin' around, nothing serious - this has some interesting possibilities for sure.

        I wanted to take a circular surface and blend it quickly into two conics . . . I have lots to learn . . . but it's fun.


        bw_stitchy_car_01.jpg

        If you really want something you won't ever stop pursuing it.

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        • E Offline
          ely862me
          last edited by 26 Jan 2008, 01:58

          i know and i agree that my tehnique takes time but look what i can do with it,sincerly i can t imagine to make cars helped by spheres or else of cource if u play a lot with it u can do nice thingsplatforma +roti6.jpgplatforma +roti7.jpg
          u ll see soon this car in warehouse i must finish the interior,front and rear lights and some little things

          Elisei (sketchupper)


          Before no life was done on Earth it was THE LIFE ITSELF...GOD
          Come and See EliseiDesign

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          • E Offline
            ely862me
            last edited by 26 Jan 2008, 08:42

            this is not finished but i couldn rezist to not take a picture


            Concept car E016 1.jpg

            Elisei (sketchupper)


            Before no life was done on Earth it was THE LIFE ITSELF...GOD
            Come and See EliseiDesign

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            • G Offline
              GreenToaster
              last edited by 26 Jan 2008, 11:34

              @unknownuser said:

              I think your work is outstanding.
              I agree 100% - very inspirational, artistic, and very cool!!!

              I'd be very happy to be at your level of modeling & creativity - so, I'm going to press on and learn how.

              Thanks ely862me!!!

              If you really want something you won't ever stop pursuing it.

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              • G Offline
                GreenToaster
                last edited by 26 Jan 2008, 14:07

                Here's a quick attempt at this technique - there is much to learn, like what is smoothing - when should it be used - why can't I see my surface edges anymore?

                AND - I just discovered arcs are dimension driven so it's easy to change them quickly!!! Wow, that's a nice feature.

                Thanks


                bw_car_0480_01.jpg


                bw_car_0480_02.jpg


                bw_car_0480_03.jpg

                If you really want something you won't ever stop pursuing it.

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                • G Offline
                  Gaieus
                  last edited by 26 Jan 2008, 14:18

                  Brad,

                  Until you start "handstitching" an arc (and thus ruining its curve entity), you can always hover over its middle endpoitn and modify its bulge. So just quickly draw the arc in the direction you desire and you can play with its bulging later (often you cannot pull it up enough because of some disturbing inferencing).

                  Gai...

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                  • G Offline
                    GreenToaster
                    last edited by 26 Jan 2008, 14:55

                    Thank you Gaieus - great to know that, very helpful.

                    Here's a file (attached) where I'm trying some more new things. I could see with 3 or maybe 400 hours of doing this, I could begin to understand it well. :rolleyes:

                    Happy Sketching,

                    Brad


                    bw_car_0481.skp


                    bw_car_0481_01.jpg

                    If you really want something you won't ever stop pursuing it.

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                    • E Offline
                      ely862me
                      last edited by 26 Jan 2008, 15:48

                      well done,i see u going in a good direction

                      Elisei (sketchupper)


                      Before no life was done on Earth it was THE LIFE ITSELF...GOD
                      Come and See EliseiDesign

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                      • G Offline
                        GreenToaster
                        last edited by 26 Jan 2008, 17:22

                        Thanks - coming from you that's very encouraging!

                        Here's a hood for a car I was working on - again, just trying to master the simple stuff. I couldn't resist creating a quick scoop.

                        I've also been quickly reminded that making use of layers is very helpful as well as keeping a copy of the pre-smoothed groups of surfaces by using components - I can't figure out how to change surfaces after smoothing is done otherwise.

                        I'm having trouble moving endpoints of surfaces - when I grab one, the red/green/blue axes don't lock . . . very puzzling . . . so I end up grabbing what I want to stretch, punch, or move and copy it over, create some construction geometry, make the change, then move it back - there's gotta be a better way.

                        Thanks,

                        Brad


                        bw_car_0482_01.jpg

                        If you really want something you won't ever stop pursuing it.

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                        • G Offline
                          Gaieus
                          last edited by 26 Jan 2008, 17:59

                          Brad,

                          You can always turn on hidden geometry (View menu) and work with your softened/hidden lines as with "normal" ones.

                          Also when I'm moving endpoints, after clicking on them (but before moving), the axis lock with the arrow keys alwas work.

                          Gai...

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                          • R Offline
                            remus
                            last edited by 26 Jan 2008, 18:24

                            very nice, i especially like the little 'e' badge.

                            greentoaster, youve come so far! i really must try and learn some of the things your doing here, maybe then i could start making models that are closer to the quaity of yours.

                            http://remusrendering.wordpress.com/

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                            • E Offline
                              ely862me
                              last edited by 26 Jan 2008, 18:30

                              the e badge is coming from my name elisei(elisha-us language,eliseo-spanish language)

                              Elisei (sketchupper)


                              Before no life was done on Earth it was THE LIFE ITSELF...GOD
                              Come and See EliseiDesign

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                              • S Offline
                                solo
                                last edited by 26 Jan 2008, 18:33

                                Ely that’s an awesome model.

                                However, as great as your model is and to some extent very relevant to the topic and all you have jacked many threads with your images. Please start a new thread with your fantastic looking cars and maybe an explanation as to how you achieved them.
                                As just posting images in this thread which is an evolutionary portfolio almost of GT's work kind of kills it.

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • E Offline
                                  ely862me
                                  last edited by 26 Jan 2008, 18:49

                                  again i make a misstake

                                  Elisei (sketchupper)


                                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                  Come and See EliseiDesign

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                                  • G Offline
                                    GreenToaster
                                    last edited by 27 Jan 2008, 14:14

                                    This technique opens up a whole new world . . . somewhat time consuming - figuring it out as I go, never really done this before - even though I'm trying to avoid it, some of the surfaces get complicated quickly.


                                    bw_surf_car_008.jpg

                                    If you really want something you won't ever stop pursuing it.

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                                    • E Offline
                                      ely862me
                                      last edited by 27 Jan 2008, 15:13

                                      a typ for u, i usually work with a half,only when i make some principal wires i doble it, i draw the lines and after i remove it again, u reduce the work on half,but if i look carefuly i see that u did this already 😄, another type:u make the arches then divide them in how many segments do u want(more segments=more polys=more accurate=more time spent on a car),after dividing clear a segment and replace it with a line(do this with all segments)

                                      Elisei (sketchupper)


                                      Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                      Come and See EliseiDesign

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                                      • G Offline
                                        GreenToaster
                                        last edited by 27 Jan 2008, 17:44

                                        yes - good tips, thanks

                                        at this point, I'm not very concerned with high quality and accuracy - just trying to figure out this technique. I know the example above is very "rough."

                                        Happy Sketching,

                                        Brad
                                        😄

                                        If you really want something you won't ever stop pursuing it.

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                                        • G Offline
                                          GreenToaster
                                          last edited by 28 Jan 2008, 20:49

                                          Okay . . . I am loosing my patience for the stitching method so . . . I whipped out another super-quicky . . .

                                          Cheers,

                                          Brad


                                          bw_car_060_01.JPG

                                          If you really want something you won't ever stop pursuing it.

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