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    Renders?

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    sketchup
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    • M Offline
      Masta Squidge
      last edited by

      My god thank you!!!
      I found the plugin for SU that will export it to kerkythea, and with a few minutes of playing around i managed to produce a nice looking render of an unfinished model.
      I was messing with my wood flooring texture (the stock one from SU) and i applied a reflective finish to it without thinking and it looks like a waxed wood floor!

      I think its amazing, thank you so much! Here is the image i rendered, small size so it would take two days on my slow arse PC. This is the foyer of my house project without the walls painted or the front door put in place. Could use a better texture on the floor but its very nice:

      http://i28.photobucket.com/albums/c241/MastaSquidge1/FirstRender.png

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      • M Offline
        Masta Squidge
        last edited by

        I just noticed that i left the textures off the front edges of the bottom two steps lol!

        No big, it still looks good, but can anyone tell me how to increase the FOV of the render? Im trying to get a better shot of my foyer but i cant fit it all in without going through the ceiling of the room.

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        • D Offline
          dylan
          last edited by

          To change FOV go to Camera/Field of View
          or
          Default shortcut F

          http://dmdarchitecture.co.uk/

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          • M Offline
            Masta Squidge
            last edited by

            Thanks, ill do that as soon as this render is done, now is there a way to check exactly what part of the image will show in the render? Because as far as i can see it doesnt exactly show everything that the camera in the main window shows.

            EDIT**

            Ok, i meant how do you change the FOV in Kerkythea, not sketchup.

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            • syburnS Offline
              syburn
              last edited by

              brilliant - i think i will have a go with this free software.

              P: syburn

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              • GaieusG Offline
                Gaieus
                last edited by

                Not to speak about the good news some of the Beta testers are hinting around here that the newer version of Keky will have a lot more functions and easier handling!
                πŸ˜„

                Gai...

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                • R Offline
                  Rodentpete
                  last edited by

                  @masta squidge said:

                  EDIT**

                  Ok, i meant how do you change the FOV in Kerkythea, not sketchup.

                  In Kerkythea the green dashed lines in the main window show the limits of the render, change what you see with the dolly, pan and rotate controls.

                  If the ceiling gets in the way of the camera why not hide it it sketchup before exporting the file?

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    In Kerky, you can go to Settings > Scene > Camera tab and set the focal length smaller to get a bigger/wider wiew (this - especially with extreme settings - will also "distort" your final picture like it does with a wide lense in reality).

                    Play around with the settings until you get a result you are contented with.
                    also, in this case, as Rodentpete wrote, you will see the green, dotted box surrounding the area of your final render.

                    Gai...

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                    • M Offline
                      Masta Squidge
                      last edited by

                      @rodentpete said:

                      If the ceiling gets in the way of the camera why not hide it it sketchup before exporting the file?

                      Because Im too slow to think of something like that at 2 AM πŸ˜†
                      Thanks

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                      • R Offline
                        Rodentpete
                        last edited by

                        I know the feeling. πŸ˜„

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