My ruby's
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Just a thought... are you extruding in a direction that is possible?
(I mean not in 90 degrees from the surface normal.)
And of cause you'll have to click ok.
Other than that I dont know. Are you on Mac or Windows?And Coen, I want people to come to my site to download.
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Two more scripts added.
JS Shadow Threshold
Set the threshold for when a transparent object will cast shadows.
Works on either entire model or a selection.JS Shadow Control
Set if a selection should cast or receive shadows.Get them at my site: http://www.pixero.com
Enjoy!
Jan
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Thanks for the align tool. It'll make my job a lot easier. Those trees will be in line now. (muah ha ha)
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JS
Not sure if I'm missing somethg, is there a way to get a translucent surface (like the glass in a window) to receive a shadow (using JS ShadowControl)? Or is this for opaque objects? Also, at say 75% translucence (>) should the object be casting a faded shadow? I haven't been able to make that work....
BTW thanks for these tools, especially your Zoom Selected tool, I've always had to ident the object in the Outliner, the use 3 shortcuts, to Edit, Hide the rest of the model, and then zoom extents. When you issued that one it became one step and I thank you ea time I use it.
Thx again.
/D
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@pixero said:
Just a thought... are you extruding in a direction that is possible?
(I mean not in 90 degrees from the surface normal.)
And of cause you'll have to click ok.
Other than that I dont know. Are you on Mac or Windows?And Coen, I want people to come to my site to download.
Jan,
Sorry it took me so long to acknowledge your reply. As is often the case, it was my fault-operator error.
Thanks. -
Added small update to jsBackgroundColor.rb so you now can control ground color as well.
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While working on another script I stumbled on this (camera.focal_length) in the docs.
I haven't seen this before and since I repeatedly have had problems with using field of view I though I'd share it.
Here is a small script called jsFocalLength that lets you set the cameras focal length in mm. You'll find it under Camera menu. -
is not the same as entering "35mm" in VCB while on Zoom tool ?
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Ok, I never knew it was there. Anyway, if anyone wants it...
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Added js Frame Step. A script for showing a specified frame of an animation.
You need at least two scenes for it to work. Type in the frames per second you use (Typically: NTSC 30, PAL 25, Film 24) and then the frame you want to go to.Added js Camera Tool. A script for offseting camera rotation and translation numericly.
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Updated my jsMoveTool at a request. Now press ctrl (Apple key on Mac) to move 1/10 the entered value and Shift to move 10 * the entered value. (And press alt for moving in Z direction as before.)
Thanks to Rick W for fixing a bug.Get it at my site http://www.pixero.com
Enjoy!
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Thanks so much for you work Jan. I use your scripts quite often and have never officially said thank you.
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this will be helpful.
thanks! -
The new and improved jsmovetool is handy for adjusting dimensions as well.
Eagerly awaiting Layout 1.0 with ruby...
Brecht.
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Hi Pixero,,
Many Thanks for the scripts, especially the JS frame step,
this isn't necessarily a request for you but I'm surprised this hasn't been discussed more.
Could this not be incorporated or adapted so that it could be used with some rendering software to produce animations. Unless i missed something I'd have thought this would have jumped on many others.either way
many Thanks
Matt
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