[Plugin] Skin.rb
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@unknownuser said:
I know Voder, but those Edges should be smoothed.
I'm not sure I follow your point, Coen. You have just restated your original premise but offered no rationale. As I said, they are smoothed when you check the soften coplanar check box. When I measure the included angle between the faces that share the edges in question, I get values in the range of ~179.974 to ~180.026. Clearly, within the tolerange range of the Soften dialog, those faces are coplanar, so the behavior of the Soften dialog is consistent, although the faces are not coplanar to the degree of precision that would allow the edges to be removed altogether. Notice, the decimal precision of the Soften dialog is only one place.
@unknownuser said:
I submitted this bug to Google when we were testing v5, but they haven't fixed it yet.
Well that doesn't prove anything other than you thought it was a bug then and you still do now. To me, it seems like reasonable program behavior within the limits of precision of the smooth/soften dialog. Did @Last ever acknowledge that it was a bug? Did they state that they planned to "fix" it?
Voder
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Wow, I have been gone for quite a while and half expected this topic to be very idle, but apparently I am mistaken. I don't know what to say but that I will see if I can get back to working on this soon, hopefully it won't have to wait until summer break. I'm stunned at how long it has been since I released the last version, which is still lacking many planned features.
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skin does not work for me. it shows in the toolbar list but nothing appears on screen, i have no icons to make it run. could it be because i am on mac?
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do you have the latest skin22.rb? get it here if not.
http://www.sketchucation.com/forums/scf/viewtopic.php?f=153&t=6912 -
I'm hoping I can get the problem I'm having sorted out. I've tried downloading and re-downloading the skin.rb with the icons but I just can't get it to show. I've made sure it's placed correctly, made sure it has been enabled, tried moving the icons from the skin folder to the main plugins folder (where the skin.rb resides) doesn't make a difference.
Any ideas people?
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@unknownuser said:
@voder vocoder said:
@unknownuser said:
I know Voder, but those Edges should be smoothed.
I'm not sure I follow your point, Coen.
Sorry for my late reply. I usually don't check my own posts I make in the forums. Bad habit I know. I'm usually caught up in other stuff happening in the backend.
Anyway, I made a video explaining what I mean. Please have a look.I guess I did the same thing you did, Coen. That is, I failed to check back for a reply, and now months later, I find that you replied some time ago. Well no matter; we'll get to the bottom of this eventually, even if it takes years.
I viewed your video. It still seems to me that the failure of the Soften dialog to smooth those particular edges is not a bug, for exactly the reason I stated previously, namely, they constitute the case of an edge that separates two faces that are coplanar within the one-decimal-place precision of the slider. That's what the "Soften Coplanar" checkbox is for.
I just performed a small experiment. I created a wavy surface like the one you did and smoothed it using the Soften dialog, as you did. And as with your case, there were a few edges (which separated what appeared to be coplanar faces) that did not get smoothed. And when I checked the "Soften Coplanar" checkbox, they were smoothed. It seems to work fine to me; I don't know why you think it's buggy.
Tell me this: if not for situations like this, then what is the "Soften Coplanar" checkbox for?
~Voder
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Ah.
And what of my other earlier question? When you reported this as a bug during version 5 Beta testing, what was @Last's response? Did they acknowledge it as a bug?
~Voder
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@unknownuser said:
I'm hoping I can get the problem I'm having sorted out. I've tried downloading and re-downloading the skin.rb with the icons but I just can't get it to show. I've made sure it's placed correctly, made sure it has been enabled, tried moving the icons from the skin folder to the main plugins folder (where the skin.rb resides) doesn't make a difference.
Any ideas people?
BUMP
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@unknownuser said:
Any ideas people?
It's pretty obvious, Juju, but you didn't mention that you checked the DB Tools toolbar. Did you?
~Voder
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@voder vocoder said:
@unknownuser said:
Any ideas people?
It's pretty obvious, Juju, but you didn't mention that you checked the DB Tools toolbar. Did you?
It's there all right, but what are the icons (the image files contained in the "skin" folder within the plugins folder) for then?
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@unknownuser said:
@voder vocoder said:
@unknownuser said:
Any ideas people?
It's pretty obvious, Juju, but you didn't mention that you checked the DB Tools toolbar. Did you?
It's there all right, but what are the icons (the image files contained in the "skin" folder within the plugins folder) for then?
Those images are the icons (command buttons) that appear on the DB Tools toolbar. There are four images in the skin sub-folder--a large and a small icon for each of the the two commands, Clean and Skin. The two that are used for the toolbar depends on whether you have "Use large tool buttons" checked under preferences. I suggest you put the image files back in the skin sub-folder so they will show up on the toolbar.
~Voder
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Hello, friends, long time no see. Lament no longer over the fact that this script is not in development. I've recently gotten back to working on this script and have a new version for you all.
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Darrel,
I'm delighted to see you back, and I'm excited that there's a new version. Would you mind explaining a bit about the new options?
Thanks for this.
~Voder
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Oooh, what a nice surprise.
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Thanks Mate
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Dear Darrel,
I note that the new script adds something extra. Do you have a User Guide document to explain how best to use this script?
Kind regards,
Bob -
SU crash!!! Without tears and comments
(SU 6.4.245, MacOS 10.4.11)
Previous versions Skin.rb work perfect -
Skin.rb was originally designed to only "skin", or connect, the sides, but it became evident that it sometimes should "prep", or prepare the sides for skinning by splitting the edges. I came up with two methods for skinning the sides and two methods for preparing the sides. I used to have a button for each method, but now I have one skin button and the settings dialog sets what methods skin.rb uses. I hope that you can figure it out. If someone can explain it better than me, please do.
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@unknownuser said:
...it became evident that it sometimes should "prep", or prepare the sides for skinning by splitting the edges.
Darrel,
It's not obvious to me what the benefit of prepping is. The granularity of the resulting shape is still determined by the original edges, is it not?
Thanks,
~Voder
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Voder, prepping the edges creates the effect that the edges are connected, not just the vertices.
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