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    Too Quiet...

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    • R Offline
      Ross Macintosh
      last edited by

      Thanks Guys.

      In looking at the image I see an old tip well worth remembering. It has to do with the grass and the topography. The tip is: Having modeled three-dimensional topography it can be visually helpful using a texture that has a grid pattern incorporated in it. That grid will give strong visual clues about the topography. Without such a grid all your efforts modelling that topography can be fruitless as most textures will make it all look flat. The golf fairway grass may not look realistic (unless you are doing a golf course) but it does greatly help viewers see the terrain you want them to see...

      Regards, Ross

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      • tinanneT Offline
        tinanne
        last edited by

        Thanks for the great tip Ross πŸ˜„

        Executive Director : American Society of Architectural Illustrators
        AIP 30 Competition opens soon. ASAI.org

        Architectural Rendering

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        • DanielD Offline
          Daniel
          last edited by

          That looks great, Ross. The grass texture reminded me of the patterns on newly mowed lawns.

          My avatar is an anachronism.

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          • R Offline
            Rodentpete
            last edited by

            @ross macintosh said:

            Thanks Guys.

            The tip is: Having modeled three-dimensional topography it can be visually helpful using a texture that has a grid pattern incorporated in it.

            You know, you're right - at first I wasn't sure that the patterned grass works but looking again it help bring out the sloping ground. Nice work.

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            • P Offline
              Phil Rader AIA
              last edited by

              I'm Busy making a living...err well here are a few examples of what I'm up too lately.


              An new single family residence.


              Proposed addition to a sports stadium.

              http://www.philrader.com

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              • EdsonE Offline
                Edson
                last edited by

                phil,

                teasing pictures... could we have more on the house?

                edson mahfuz, architect| porto alegre β€’ brasil
                http://www.mahfuz.arq.br

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                • B Offline
                  bubbalove
                  last edited by

                  Phil, I love the house. You should've made your own post. Anyways, the sky doesn't seem to fit w/ the house and light settings IMO. Other than that, looks great!

                  "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                  • P Offline
                    Phil Rader AIA
                    last edited by

                    The house was designed by another designer/developer and he brought me on board to do the 3d model/illustration. As usual the design needed to be refined and consideration for the actual site need to be given to the design. Yea I should have started a new thread but this was just a response to the Too Quiet topic.

                    I've found that my available time for forums and extra curricular activities is very little.

                    The sky was just to add drama to the image I'm not skilled enough to make the shadows and the sky correspond to each other.

                    OK so I'll bow out from discussing my images and start a new thread.

                    Thanks Ross for letting me divert your topic for a moment.

                    Now I'll be quiet again.

                    Err but not for too long.

                    http://www.philrader.com

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                    • R Offline
                      Ross Macintosh
                      last edited by

                      I'm glad you did post here Phil. Both your images are very inspiring. My nine-year-old thought the stadium is really cool. I agree. In your house image it appears to have exagerated perspective distortion. Was that just a graphic choice to add drama or do the walls flair?

                      Regards, Ross

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                      • P Offline
                        Phil Rader AIA
                        last edited by

                        no flaired walls just a camera perspective thing.

                        http://www.philrader.com

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                        • W Offline
                          wheay
                          last edited by

                          Your works are good! keep it up!

                          where did you get the human, did you make them yours.

                          "i try to learn everyday"
                          http://designerslandmark.blogspot.com/

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                          • DanielD Offline
                            Daniel
                            last edited by

                            Great images, Phil. I agree with Edson...more, please.

                            My avatar is an anachronism.

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