[Tutorial > Modeling] Organic modelling
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I was giving some tips for participants of 'This weeks Challenge' in the Podium forums and decided to post here too incase somebody could learn from it.
Biebels challenge of the week is organic modelling, something SU does NOT do well at all. However It is a challenge and must be overcome so...., I have a few tips if you are going to participate. Rather learn what not to do from me as I spent the time making the mistakes for you.
1: Get organised, load your shapes that you plan to use into your model as that way you have them ready and available without having to navigate to search them when you need them
2; For every morphed shape you make which you may need again, put a copy with your loaded shape for selection later.
3: Do not smooth until 100% completed as smoothed components do not edit well.
4: You can resize a group, component easy with resize tool, however if you explode the shape you can resize and shape even better this way. If you select 'show hidden', you will be able to manipulate the shape in ways you never imagined.
5: Disable auto save, it screws up the flow, rather save manually after the creation of every new component. This wqay you will move easier and be more stable.
6: Use zoom whenever possible as it's less likely to miss a snapping point or screw up when working closer and finer.
7: Avoid texturing until end, textures increase model size and will cause lagging.
8: Use xray to make sure faces connect properly, trust me on this one.
9: Use colors (not textures) if the model starts to get complexed, that way you can have ..lets say...similar leaves blue, twigs red, etc. It does make modelling easier.
10: Walk away, ever 30 mins stand up and walk away, even if it is to just get a drink, on returning you will find faults easier and be refreshed to continue.
There are many other tips, but y'all are avid SU users and know them all by now.
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Thank you, I did use a few pre made meshes for the face that I had made previously with zbrush as some forms are almost impossible with SU, however I kept them to an absolute minimum as zbrush imports are massive and I wanted to keep this model under 2mb. I used the soap tools and landscape tools for more complexed geometry. As you noticed I use mainly balls for modelling as the way I draw I model, and they can be manipulated in component, exploded and further with 'show hidden' selected.
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Solo,
That model is amazing! I'd probably need to walk away every 5 minutes if I was attempting to crowbar SU into doing this sort of stuff!
I moved it to Tutorials because of your excellent advice at the start, but I've left a shadow topic in place so plenty of folks see this great work.
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Thanks y'all
Here is a few snaps of another head.
!Phew!! too much geometry, gets hairy when using 'soap' tools.
1st smooth.
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Solo, that's some amazing modeling, I use SU for architecture mostly so I couldn't even comprend where to start on a model like that, how long did it take you to do?
Mike
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this is insane (in a good way), and it gives an insight into the process involved, what kind of timescale is modelling a head/character? i must give this a go.. but keep up the good work so we can all adopt your work methods
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I second, Archi, "This is insane (in a good way)..."
Are you planning on posing the figure in SU, like Ivica (http://www.sketchucation.com/scf/viewtopic.php?f=24&t=2441)?
(monsterzero)
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Solo,
All I can say is that you are a very brave guy! Well done and keep posting your progress in this area of modeling as I'm sure we all need to be nudged to find the courage you have.
Mike
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Truly incredible work.
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that is sick!
it's madness i tell you!i would start crying like a little kid if somebody asked me to do that!
that is crazy!You must have some brain in that skull of yours
(ypnos1)
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Thanks, Ypnos,
I was kind of thinking about formulating a similar opinion but I thought I shouldn't express it here.
"It's crazy..."
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Thanks y'all
It is crazy, I miss my life, and it's dangerous (I try orbiting traffic and Walmart)
um, Monsterzero, my wife blames you for losing me, your work got me started...I guess I too have a Muse.
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I don't want to be a reason for marital conflicts....I'll think again before doing 'challenge' proposals on the Podium forum.
...But what an amazing result !!!!!
....and you just cracked me up :....orbiting traffic huh ?
(kwistenbiebel)
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Holy crap, those models are sick! The term "crowbaring Sketchup" is exactly right and my hat is off to you.
You couldn't pay me to attempt this, and if I did, I am sure it would end up terribly bad!
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No way. Part of me wants to try it, the other part of me knows better. I don't get enough sleep as it is.
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