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[Tutorial > Modeling] blocks landslide using SketchyPhysics

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  • N Offline
    namza
    last edited by 16 Nov 2007, 12:31

    using sketchyphysics and saving the file just afer "playing " the physics rules ( wait until all the blocs stop to move).
    sorry if this trick is well known...


    blocks arent intersecting together


    use this with sketchyphysics


    blocks_end.skp

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    • J Offline
      Jackson
      last edited by 16 Nov 2007, 12:32

      Namza,

      It doesn't matter if it's well known or not, it's a neat trick and you're the first to post it here so thanks!

      I edited your subject title so it's a bit easier to understand and find.

      Thanks again,

      Jackson

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      • G Offline
        Gaieus
        last edited by 16 Nov 2007, 12:33

        Namza, if you don't mind, I'm moving your post to the Tutorials > Plugins... > Sketchy Physics section.

        Gai...

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        • N Offline
          namza
          last edited by 16 Nov 2007, 12:34

          @gaieus said:

          Namza, if you don't mind, I'm moving your post to the Tutorials > Plugins... > Sketchy Physics section.

          its not realy a physics tutorial ( nothing to do execept putting blocks and waiting they fall)...its a way of modeling using this plugg. People who arent interrested by playing with sketchyphysics can be interrested bye using it as i propose.

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          • G Offline
            Gaieus
            last edited by 16 Nov 2007, 12:34

            Moved back...
            😄

            Gai...

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            • M Offline
              Masta Squidge
              last edited by 19 Nov 2007, 22:01

              Wow thanks much, I cant believe I hadnt thought of doing this... I made a couple models where I positioned each and every object by hand.

              That way took hours, this way takes minutes.
              See here the result of a grossly overloaded pallet when combined with a grossly under-intelligent employee.

              Mind you the pallet jack had to be positioned by hand, Sketchy Physics' object types do not allow the entire model to be used as a single object (unless used as a static mesh, which wont work here), leading to VERY odd things happening when placed underneath and through the slats on the pallet. This can be worked around, but I did this in a few minutes time.


              Thanks for the tip! Truck and pallet jack found on warehouse.

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