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    [Tutorial > Modeling] blocks landslide using SketchyPhysics

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    • N Offline
      namza
      last edited by

      using sketchyphysics and saving the file just afer "playing " the physics rules ( wait until all the blocs stop to move).
      sorry if this trick is well known...


      blocks arent intersecting together


      use this with sketchyphysics


      blocks_end.skp

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      • J Offline
        Jackson
        last edited by

        Namza,

        It doesn't matter if it's well known or not, it's a neat trick and you're the first to post it here so thanks!

        I edited your subject title so it's a bit easier to understand and find.

        Thanks again,

        Jackson

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        • GaieusG Offline
          Gaieus
          last edited by

          Namza, if you don't mind, I'm moving your post to the Tutorials > Plugins... > Sketchy Physics section.

          Gai...

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          • N Offline
            namza
            last edited by

            @gaieus said:

            Namza, if you don't mind, I'm moving your post to the Tutorials > Plugins... > Sketchy Physics section.

            its not realy a physics tutorial ( nothing to do execept putting blocks and waiting they fall)...its a way of modeling using this plugg. People who arent interrested by playing with sketchyphysics can be interrested bye using it as i propose.

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            • GaieusG Offline
              Gaieus
              last edited by

              Moved back...
              😄

              Gai...

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              • M Offline
                Masta Squidge
                last edited by

                Wow thanks much, I cant believe I hadnt thought of doing this... I made a couple models where I positioned each and every object by hand.

                That way took hours, this way takes minutes.
                See here the result of a grossly overloaded pallet when combined with a grossly under-intelligent employee.

                Mind you the pallet jack had to be positioned by hand, Sketchy Physics' object types do not allow the entire model to be used as a single object (unless used as a static mesh, which wont work here), leading to VERY odd things happening when placed underneath and through the slats on the pallet. This can be worked around, but I did this in a few minutes time.


                Thanks for the tip! Truck and pallet jack found on warehouse.

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