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    How to animate a sliding door

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    • FormalyKnownAsMartinF Offline
      FormalyKnownAsMartin
      last edited by

      @unknownuser said:

      Rock N ROll Ain't Noise Polution...

      I've seen this before, thanks for bringing it over... this is just what we're looking for...

      I´ve posted this at the closed "component competition"-forum. But it´s gone, closed, deleted - anyway..out of space...

      Martin Habes

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      • GaieusG Offline
        Gaieus
        last edited by

        Martin - simply "just" great. Genuine.

        Gai...

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        • N Offline
          not registered yet
          last edited by

          Very creative! Will have to try this out.

          poster-brichins

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          • P Offline
            Paco
            last edited by

            Nicely done! :thup:

            Thanks for sharing!

            poster-Paco

            My Blog - My business web site - My shared bookmarks

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            • M Offline
              mateo soletic
              last edited by

              Great work Martin.

              [Concept Illustrations](http://concept-illustrations.com/)

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              • pilouP Offline
                pilou
                last edited by

                How make the same with the bike ❓


                bike.jpg

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • W Offline
                  watkins
                  last edited by

                  Dear Pilou,

                  A very interesting tutorial showing one use of section planes.

                  You might like to take a look at Didier Bur's transformer_beta.rb which you will find at http://www.crai.archi.fr/RubyLibraryDepot/Ruby/em_arc_page.htm

                  This script allows one to create the same motion described in your tutorial.

                  Didier might like to look at updating this script to include a tool bar and tutorial etc.

                  Kind regards,
                  Bob

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                  • pilouP Offline
                    pilou
                    last edited by

                    Many thx for the infos! 😎

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • pilouP Offline
                      pilou
                      last edited by

                      Hihi 👍
                      Cool trick of Mandrake the magician 😎

                      But it's not exactly what I want 😆
                      How move the bike in front of the wall and see it during the travel ❓ (no need to roll the wheels)
                      Without the use of Sketchyphysics because I want to export directly the anim inside Kerkythea!
                      Seems it's not possible at this day to export a SktechyPhysics animation in Kerkythea 😢

                      I have contacted Didier Bur about his script above: it's so old that he don't remember how it works! 😆
                      If someone has info about the "Transformer.rb" script, it will be a task ❗

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • W Offline
                        watkins
                        last edited by

                        Dear Pilou,

                        I might be able to help. Download Transformer_beta.rb and put it in your Plugins folder.

                        Open up a new Sketchup instance and create a simple cube at the orgin. Make it a group or a component; it doesn't matter which. Select the group/component and then go to your Plugins drop-down menu. Select Transformer>Positions>Group Initial Position. Move the cube along the red axis, and then select Transformer>Positions>Group Final Position. To test your selection , select Transformer>Movements>Move component to its Initial Position. The cube should jump back to the origin. Now for the smooth motion. Select Transformer>Animation>Animation Settings, and set the Steps and Duration (try 50 and 20). Finally, select Transformer>Animation>Animation Initial->Final.

                        Hope this helps.

                        Regards,
                        Bob

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                        • pilouP Offline
                          pilou
                          last edited by

                          Hi Watkins
                          Thx but what should be the result?
                          Somes "pages" or like the "SketchyPhysics" just an animation on the screen?
                          I will try again, but seems that I had made that you write and nothing append at the end 😠

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • W Offline
                            watkins
                            last edited by

                            Dear Pilou,

                            I'm sorry but you will have to ask Didier Bur as he wrote the script. Yes, the duration does not seem to connect to actual seconds of elapsed time, and so one has to experiment. Like all scripts it has a place in the grand scheme of things. It happily copes with rotation too, and so one can use it to rotate a door about its hinge.

                            Perhaps Didier could revise this script to give it more functionality. For example:

                            • select component/group - initial position
                            • select component/group - final position
                            • select motion constraints - steps and duration

                            The script then stores the position/motion data and assigns that data to that component/group. To animate the component/group one would first click on the component/group and then a 'transform' icon. Three icons: initial-to-final, final-to-initial and loop. Other icons might be used to increase/decrease 'steps' and 'duration', with a final icon updating the motion constraints assigned to that component. The number of components/groups which could be animated in a model would probably have to be limited, but 5 to 10 would be a good start. Deleting a component would result in its position/motion data being deleted.

                            Did you manage to animate the bike?

                            Regards,
                            Bob

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                            • pilouP Offline
                              pilou
                              last edited by

                              thx
                              I ask him if he can make also something like this 😄
                              You clic some groups or componants in a certain oder and the result will be
                              one componant by page so a little animation 😄
                              Maybe this yet exist?

                              His script was good but now SketchyPhysics is more perfomant :

                              He says the same : use Physics 😄

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • GaieusG Offline
                                Gaieus
                                last edited by

                                Section cuts cannot be exported into Kerky with the current version of SU2KT though it's on the wish list.

                                You could use layers and copy/move the bike little by little putting the current instance on different layers then create scenes by hiding the rest.

                                Long and tedious work and the result is very likely a jaggy animation not worth rendering and wasting time in Kerky.

                                Gai...

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  @unknownuser said:

                                  Long and tedious work

                                  Sure and if you have not a render farm 😒 😆

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    I mean long and tedious in SU. Once you set up the scenes Kerky will handle it just as well as any other animation. True if you have a slow machine, it will be longer.

                                    Gai...

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      @unknownuser said:

                                      I mean long and tedious in SU

                                      😆

                                      Here the bike animation, but alas the cool script "Transformer" by Didier Bur can't run in the same time that the classic animation of the sliding door by Martin 😒
                                      http://www.divshare.com/download/3597974-da2
                                      unzip and open the file Bike.htm in you favorite navigator
                                      (firefox is best)

                                      Ps In this case of this bike animation by the script how can I render this animation in Kerkythea?

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        Ok that work!
                                        problem was the unities 50 and 20
                                        I have the french version it's write by default Step = 10 and Duration (second) = 5
                                        I input 2 seconds because I was speedy
                                        With that I just 2 draws Start / End 😮

                                        With your numbers I have an animation (Miraculous) 😍 but not during 20 seconds but seems 2 seconds 😄

                                        And it's an animation at the "screen" not in 50 pages !
                                        Have you some light about that?

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • GaieusG Offline
                                          Gaieus
                                          last edited by

                                          Well, if it went by the "classical" page (scene) transition, you could for sure.
                                          I don't know (but doubt) if/that you can render this in Kerky though.

                                          Gai...

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            So wait someone transpose Script "Transformer" animation to page 😄

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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