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    SketchyPhysics Alpha

    Scheduled Pinned Locked Moved SketchyPhysics
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    • T Offline
      todd burch
      last edited by

      @mike lucey said:

      Pity, there is no Mac version but I have Parallels and
      BootCamp so all is not lost.

      I read your reason for not having a Mac version and that's
      fair enough. Now I wonder would Todd be interested in
      having a look at the possibilities !

      Mike

      Yes, Todd would be interested, but I have too much on my plate right now. Perhaps after Thankgiving...

      Todd

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      • B Offline
        Bill Wilson
        last edited by

        πŸ˜„ Thank you Chris! That looks absolutly AWESOME!!!!

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        • Mike LuceyM Offline
          Mike Lucey
          last edited by

          @unknownuser said:

          Yes, Todd would be interested, but I have too much on my plate right now. Perhaps after Thankgiving...

          Todd

          That's good to hear Todd ..... so maybe some time after the 4th Sunday in Novemeber (had to look that up !)?

          Support us so we can support you! Upgrade to Premium Membership!

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          • L Offline
            lewiswadsworth
            last edited by

            This is really interesting, Chris.

            One of the other modelers I use, Blender, has a physics engine in it, and the ideal use for that (for an architect, such as myself) has been to create "gamed" models where you walk around through a modeled, lit, and textured building as if you were in a first-person shooter (without zombies).

            P: Lewis Wadsworth

            col sporcar si trova

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            • BurkhardB Offline
              Burkhard
              last edited by

              absolutly great plugin, thanks

              Burkhard

              [http://www.ia-plus.de(http://www.ia-plus.de)]

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              • C Offline
                CPhillips
                last edited by

                Thanks everyone! Here are a few answers to the questions.

                @unknownuser said:

                oh yeah with this ruby you can make a model of our solar system, and then have collisions...

                Yes.

                @unknownuser said:

                you can have a car driving down the road...

                Yes. In fact I hooked up joystick support a while back. Ill expose it in a future version.

                @unknownuser said:

                @unknownuser said:

                a back hoe digging...

                Doubt it. Deforming terrain isnt possible with this plugin.

                @unknownuser said:

                now can I export movies of this?

                Not yet. I do have a separate plugin called SketchyReplay that records and plays back animations.

                @unknownuser said:

                is there wind and water effects?

                Wind no. Water possible in a future version.

                @unknownuser said:

                can I assign weight to an object, like a brick, and a 2x4 and a concrete pad, and then weigh the whole structure?

                The physics engine supports materials. A future version will expose them. I dunno about weighing a structure. It might work.

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                • KrisidiousK Offline
                  Krisidious
                  last edited by

                  with the backhoe digging I mean you would seperate the dug out part my grouping... it would be fake but look somewhat real...

                  By: Kristoff Rand
                  Home DesignerUnique House Plans

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                  • KrisidiousK Offline
                    Krisidious
                    last edited by

                    just thinking about the future of this... if you'd like to know what I would do if I could...

                    test my architecture... wind shear, snow loads, live loads, tension stress... that kind of thing...

                    I tested something last night with it... I took the bricks in the terrain test file, and shrunk them down to about the size of a small rock... then copied them over an over and over until there were hundreds and hundreds of them in a cluster hanging in the air waiting on me to drop em... I wanted them to fall all at once and seem to be a fluid pour of small objects... but what I got was a few dropping at a time... by OC'd E4300 couldn't handle it...

                    well this is very exciting stuff thanks so much for sharing and for building it... I can't wait to learn more...

                    By: Kristoff Rand
                    Home DesignerUnique House Plans

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                    • W Offline
                      Whaat
                      last edited by

                      This is absolutely amazing! Thanks for all of your work!

                      SketchUp Plugins for Professionals

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                      • C Offline
                        CPhillips
                        last edited by

                        @unknownuser said:

                        test my architecture... wind shear, snow loads, live loads, tension stress... that kind of thing...

                        Keep in mind that the physics engine is not designed to be that accurate. Its more of a game physics engine. Maybe you could do a first approximation of stresses and what not. But I think you would need a real engineering software for anything meaningful.

                        @unknownuser said:

                        I tested something last night with it... I took the bricks in the terrain test file, and shrunk them down to about the size of a small rock... then copied them over an over and over until there were hundreds and hundreds of them in a cluster hanging in the air waiting on me to drop em... I wanted them to fall all at once and seem to be a fluid pour of small objects... but what I got was a few dropping at a time... by OC'd E4300 couldn't handle it...

                        This plug-in hasn't been optimized yet and lots of objects will go slow. I expect I can at least double the performance on >100 objects without too much effort.

                        But the biggest bottle neck is sketchups performance. It was not really designed for moving hundereds of objects dozens of times per second.

                        Part of your problem may be that you shrank the objects too much. There is an upper and a lower limit to how big and object can be. Objects that are too small wont move.

                        Chris

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                        • C Offline
                          CPhillips
                          last edited by

                          Any other comments or feedback?

                          Has anyone used the SketchySolids toolbar? I am thinking that it is almost worthy of being a separate plugin.

                          Chris

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                          • Mike LuceyM Offline
                            Mike Lucey
                            last edited by

                            @cphillips said:

                            Any other comments or feedback?

                            Has anyone used the SketchySolids toolbar? I am thinking that it is almost worthy of being a separate plugin.

                            Chris

                            Hi Chris,

                            I'll have to lock myself into a room for a couple
                            of hours with SketchyPhysics and get back on this
                            one.

                            Mike

                            Support us so we can support you! Upgrade to Premium Membership!

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                            • H Offline
                              Haggai
                              last edited by

                              Well I just want to say as everyone that this is a really amazing script, I have look around the different possibilities, there is alot that we can do and it realy increase the use of Sketchup, increase our ideas and help us more with our needs.
                              I know that this is just the begining, and I also know that it will only get better, i will be waiting for it.
                              I really want to thank you for sharing with everyone.
                              one question I have for now, is there a way to control how to "grab" the objects in a way that we can for example grab a cmu block and put it on an other one with presision. When I tried they seem to be floating in the air as I carry them? I will keep trying.

                              Again thank you very much for all the work.

                              P: Haggai

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                              • M Offline
                                mateo soletic
                                last edited by

                                Amazing stuff and great work.
                                After watching the videos
                                the possibilities are endless.

                                [Concept Illustrations](http://concept-illustrations.com/)

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                                • C Offline
                                  CPhillips
                                  last edited by

                                  @haggai said:

                                  one question I have for now, is there a way to control how to "grab" the objects in a way that we can for example grab a cmu block and put it on an other one with presision. When I tried they seem to be floating in the air as I carry them? I will keep trying.

                                  By default the object will try to move only horiziontaly. Hold down CTRL to drag up and down.

                                  There is a tutorial of sorts here:
                                  http://code.google.com/p/sketchyphysics/wiki/Tutorials

                                  Chris

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                                  • H Offline
                                    Haggai
                                    last edited by

                                    I am doing this but what i meant is that even when I lift up the object it is hard to control them, they are like hanging on a string and swinging as i move.

                                    P: Haggai

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                                    • C Offline
                                      CPhillips
                                      last edited by

                                      @haggai said:

                                      I am doing this but what i meant is that even when I lift up the object it is hard to control them, they are like hanging on a string and swinging as i move.

                                      Oh, I see. I tried it so the object moved faster and it didnt work very well. The problem is the object flys around the scene too fast. Say you drag a cube from one side of the screen to the other. Depending on how far out you are zoomed the object can be moving hundereds of miles per hour. If it bumped into anything along the way that object would go flying.

                                      Ill make it adjustable in a future version and you can try it.

                                      And I agree, the controls could be better.

                                      Chris

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                                      • KrisidiousK Offline
                                        Krisidious
                                        last edited by

                                        I found the controls pretty good, I got how to move stuff and throw stuff, and drop it. and I liked the bars...

                                        By: Kristoff Rand
                                        Home DesignerUnique House Plans

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                                        • W Offline
                                          Whaat
                                          last edited by

                                          I like this script so much, I thought I'd do a tribute...Indigo style!

                                          http://www.sketchucation.com/forums/scf/sas/Ruby/im1184173089.jpg

                                          Whaat

                                          SketchUp Plugins for Professionals

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                                          • C Offline
                                            CPhillips
                                            last edited by

                                            @whaat said:

                                            I like this script so much, I thought I'd do a tribute...Indigo style!

                                            301 Moved Permanently

                                            favicon

                                            (www.sketchucation.com)

                                            Whaat

                                            That looks really cool! It will be nice when we can finally do physics and ray tracing in real time. πŸ˜„

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