A Welcome Message to New SketchUcation Members
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Hello Ronald and welcome. Your models look interesting so keep them coming and if you have any question,just feel free to ask.
Jeremy, welcome too. I'm afraid SU is not the best tool for this although I have already seen such things by experts.
Hi James - yes, what the others suggesdted above. Hopefully we will soon have a better index of plugins but until then that search function is the best.
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hello there
i just discovered sketchup and im totally amazed by the possibilities, and how easy it all is.
i'm currently checking out all the tutorials on youtube and trying things out, i have however a little problem.when i try out things in sketchup sooner or later it starts acting weird, my cursor starts leaving a sort of trace of the tool i was using at the moment. i cant imagine that's normal
i attached a screen shot to show what i mean, can anybody help me?
thanks
gj
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Looks like an opengl problem to me.
Make sure youve got the latest drivers for your graphics card. If that doesnt fix it, go in to SU window->preferences->openGL then turn of hardware acceleration.
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thanks for that!, turning off the hardware acceleration seems to work, im not sure what i actually did there though. will turning that off effect anything else in the program?
gj -
It will slow SU down a lot with bigger models.
Might i ask what graphics card youve got? if any.
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yes you may and i have to say that im not sure if i even have one, just looked at "about this mac" and it didn't show a graphic card. it did say this at the graphic/display button.
Chipset Model: GMA 950
Type: Display
Bus: Built-In
VRAM (Total): 64 MB of shared system memory
Vendor: Intel (0x8086)
Device ID: 0x27a2
Revision ID: 0x0003
Displays:
Color LCD:
Display Type: LCD
Resolution: 1280 x 800
Depth: 32-bit Color
Built-In: Yes
Core Image: Hardware Accelerated
Main Display: Yes
Mirror: Off
Online: Yes
Quartz Extreme: Supported
Display Connector:
Status: No display connected -
Sounds like integrated intel graphics, which unfortunately arent particularly good for running SU as their openGL support is pretty bad (when you turned of hardware acceleration you wre pretty much tell SU not to use the graphics card to render the model, this is what causes SU to slow down.)
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alright thanks for that, i just have to live with that then i guess.
i think ill be alright because i was only going to use it as a tool to help me get the perspective right for my drawings on paper (sounds a little weird eh? http://www.gertjanakerboom.com/1pages/bigpoppage.html )
for instance i did that one on the paper and it took forever! now i can just use su to build a structure, take a picture of it and then use it for my drawings!
anyway thanks again!
gj -
You might be interested in some of the stuff andyc does: http://www.sketchucation.com/forums/scf/search.php?author_id=229&sr=posts
I think it might be similar to what your doing, although he does a lot of it in photoshop.
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Hi GJ and welcome,
Now as your video driver issue is "solved", back to your drawings; a pretty good idea.
I used to teach art history to fine art students and lately some of them started to use SU as a basic tool for their perspective studies as well. What they actually do is that they project the basic image onto the paper/canvas they are working on. You can even use guide lines to project perspective lines to the infinity.
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Hi,
i'm Christian from Canada. I'm trying SketchUp for the first time. A friend from Germany told me about this forum, i hope we have a good time together.
Christian
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Hi Christian and welcome! There are a couple standard members here from Canada,I hope you'll ind your companion.
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Hello, I just began using SketchUp a few weeks ago and thought that I could learn quite a bit by joining the forum here.
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Welcome Username (nice username BTW )
As our "slogan" for this subforum is: "Ask and get answered"
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Hello everybody, thanks for the fast reply's on my last Question!
Now i have another one, i've been trying to make a little fence that i can use in my works. Its a pretty simple one (see sketch i made) but i can't seem to do it. i know how to make tubes etc but have a hard time making the round pieces of tube for the corners. does anyone know a tutorial that tells me how to do that? or can anyone explane?
THANKS!
gj
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@gertjanakerboom said:
Hello everybody, thanks for the fast reply's on my last Question!
Now i have another one, i've been trying to make a little fence that i can use in my works. Its a pretty simple one (see sketch i made) but i can't seem to do it. i know how to make tubes etc but have a hard time making the round pieces of tube for the corners. does anyone know a tutorial that tells me how to do that? or can anyone explane?
THANKS!
gjThe way I would do it, would be to make the shape with just lines, and for the corners I would use the arc tool so that you have the basic shape but it is 2D. Then where one of the vertical pieces ends, I would make a circle so that the vertical segment continued would go through the center of the circle. Then select the entire line but not the circle and then select the "follow me tool" and then click on the circle. That should do what you want, if I understand you correctly.
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thank you "username" i'm going to try right away!
gj -
Hi to all users of Sketchup. I am in the area of Architecture and sketchup user since version 5, new to the forum, and tried a lot of great new tools and seem especially good for architecture. There is a plugin that interests me "House metric" but I would like to have an adaptive structure of concrete, steel and other building systems to adapt, where you can get metric computations and cost estimates. Besides combining with Sketchy Physics simulations to support structural properties other than giving each material "would be great, in fact my greetings and congratulations to all developers and users" Sketchupcation "for his work, is so special!
Excuse my English. -
Hey all,
I do have a question, but I thought I'd first just say thanks for all the great tips I've learned just from searching and browsing. In my googling, I kept ending up at this forum and finding the very best answers to my questions. Excellent.
Second, I downloaded the free version because I was exploring a means of generating backgrounds in full perspective for a comic book. I mainly work in Adobe Illustrator from scans of pencils, but drawing the same backgrounds from different angles over and over (and over and over...) as my characters move around and through the same scene was just not working for me. Sketchup is THE solution. I love it. I've gotten all wrapped up in learning the program for its own sake, and to challenge myself, I've started modeling some complex shapes-- like right now I'm working on a mock up of a Fender Jazz bass. (I own one, actually.)
The problem I have right now is that I have a couple of holes in my model that just won't fill! One is a quadrilateral, the other a triangle. Both are so tiny that they only show up as little black dots when edges are not displayed, but they are there.
Other searches indicated that I probably had some lines not quite touching. Check. Managed to find a few of those and fix 'em. The process taught me a lot. Basically I worked at as extreme magnification as the program allowed and just deleted and redrew until the offending line revealed itself. When that failed, I isolated the problem by sort of triangulating in, you know, making ever smaller triangles until I isolated to point that was causing the problem, but these last two holes just won't yield to these approaches.
I could definitely use a tip here!
Cheers,
Rick
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If the holes are very small (less than 1mm) then you will need to scale your model up 100x, fill them and scale your model back. this is because the way SU displays your model on the screen doesnt like really small stuff, so by working at 100x scale you sort it out.
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