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    3ds Max finish for SU model

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    • tinanneT
      tinanne
      last edited by

      Gai, These are all just lovely!!! I've always wanted to go to Hungary... now I'm hungry for Hungary πŸ˜„ can't wait to see the finished website. Thanks for showing.

      Executive Director : American Society of Architectural Illustrators
      AIP 30 Competition opens soon. ASAI.org

      Architectural Rendering

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      • GaieusG
        Gaieus
        last edited by

        Tinanne,

        Unfortunately most of these buildings are gone by now (though we have other ones - and most of the town walls are still intact). Yet the city is still nice, check this sightseeing tour out!

        Gai...

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        • eevaE
          eeva
          last edited by

          gai - excellent!

          where the walls hit the ground: you have a gradient from dirt to grass. how did you do that??? i really like the gradient, that there is no apparent border...

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          • soloS
            solo
            last edited by

            Those are amazing, excellent work.

            As Eeva asked I too would like to know how you got the wall and ground plane to blend so well.
            As for the procedural planes, did you make them yourself? are they sourced? if yes, would you mind sharing a link to them?

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • GaieusG
              Gaieus
              last edited by

              eeva, solo, thanks...

              As I said above (http://www.sketchucation.com/forums/scf/viewtopic.php?p=554#p554) the render is not mine. The SU model (that I made) was "dressed up" with materials/entourage in 3DS Max so the transition is due to that program, not to SU (and my special skills).
              I only originally textured the model to give the guy a clue how I imagine it. It's a kind of co-operation (though I'm beginning to be a newbie in 3DS Max already πŸ˜„)

              But could you believe that the SU model (which also included trees and bushes - and the buildings are also modelled from inside) is no bigger than 7 megs?
              I couldn't have handled it otherwise - on my current, slow machine...

              Solo, what procedural plans do you mean?

              Gai...

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              • soloS
                solo
                last edited by

                I was refering to your ground textures, they look like the new 'Crysis' direct x 10 engine style. Age of Empires 4 (if it ever gets made)

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • GaieusG
                  Gaieus
                  last edited by

                  As I said, a "colleague" of mine is doing the rendering stuff. I can't really follow what he's doing - I was the modeller he is the renderer.

                  Gai...

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                  • Ivica ValjakI
                    Ivica Valjak
                    last edited by

                    For good rendering you need good modeling so dont be shy πŸ˜‰
                    Excellent work Gai πŸ‘

                    https://www.facebook.com/deklark.kent

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                    • GaieusG
                      Gaieus
                      last edited by

                      Thanks Ivica, in fact, true, I am more interested in the modelling part (also by "profession") so I'm not "shy" πŸ˜„

                      I also "play around" with rendering a bit, try out this and that but I will never become a 3D artist in this field (especially having seen some of you guys' renders here).

                      Enough for me is that when we work together, I can criticize (well, "comment" and "suggest") things and tell ways what should be done to change the model/render and that I know (more or less) whether it can be done or not. That's already a big help to the guy I'm working with for dealing with a total amateaur can really be a problem sometimes (I guess a lot of you know that feeling).

                      Gai...

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                      • tinanneT
                        tinanne
                        last edited by

                        Gai, thanks for the site. The pictures are great and what a history!! It's a beautiful city πŸ˜„

                        Executive Director : American Society of Architectural Illustrators
                        AIP 30 Competition opens soon. ASAI.org

                        Architectural Rendering

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                        • GaieusG
                          Gaieus
                          last edited by

                          Ah, thanks, really... (I also worked for that site - I wrote most of the texts and the lame English translations... πŸ˜„)

                          Gai...

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                          • GaieusG
                            Gaieus
                            last edited by

                            Just a little bit "improved" animation test - still with no textures...

                            [flash=480,384:xdkio4rb]http://www.gaieus.hu/su/videos/baziluj.swf[/flash:xdkio4rb]

                            Gai...

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                            • GaieusG
                              Gaieus
                              last edited by

                              Two more shots of the cathedral:

                              http://www.gaieus.hu/GothicPecs/skbaziludvar1.jpg

                              http://www.gaieus.hu/GothicPecs/vazlat002.jpg

                              Gai...

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                              • boofredlayB
                                boofredlay
                                last edited by

                                Gai, these are looking fantastic.

                                The first thing I noticed however
                                was the blue glass. This looks
                                somewhat un-natural.

                                The second thing I noticed was
                                that there are no ridge caps on
                                the roof texture.

                                Just observations. πŸ˜„

                                http://www.coroflot.com/boofredlay

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                                • GaieusG
                                  Gaieus
                                  last edited by

                                  Points taken, Eric - you are right in both things.
                                  That's why I posted them; I've been looking / checking them for too long and my eyes just skip a lot of details for they're "used to them".

                                  Thanks for the suggestions (though this weekend a lot of the movies will be rendered - at least for a "first shot").

                                  Here's just a short "example" ( just a "cut-out" or "part" of a whole movie):

                                  [flash=640,480:1e5rp77f]http://www.gaieus.hu/su/videos/karmelit_proba.swf[/flash:1e5rp77f]

                                  Gai...

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                                  • D
                                    dylan
                                    last edited by

                                    I would like to see that movie when finished, it seems very smooth and it is certainly an interesting building to view!

                                    http://dmdarchitecture.co.uk/

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                                    • GaieusG
                                      Gaieus
                                      last edited by

                                      Sure, Dylan - I will post all of them here (I just need to compress them a little bit and convert to flash - so they may lose some quality).

                                      Gai...

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                                      • GaieusG
                                        Gaieus
                                        last edited by

                                        Just another movie.
                                        This is the Dominican monastery at the excavation fo which I already worked as a freshly graduated archaeologist in 1991.
                                        Of course we did not find everything like this then... πŸ˜„
                                        (The file is a bit big - sorry for that -so it needs some download time. There is a better resolution wmv file here)

                                        [flash=480,384:2is289h9]http://www.gaieus.hu/su/videos/Dominican.swf[/flash:2is289h9]

                                        Again, I need to express that the 3D Max rendering was done by a colleague, not me. I just made the model in SU.

                                        Gai...

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                                        • boofredlayB
                                          boofredlay
                                          last edited by

                                          Unreal dude. I expect to see this on the History channel soon

                                          http://www.coroflot.com/boofredlay

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                                          • GaieusG
                                            Gaieus
                                            last edited by

                                            Unfortunately it has also lost a lot of its quality during compression and export to swf. 😐

                                            Gai...

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