• Login
sketchucation logo sketchucation
  • Login
πŸ€‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

3ds Max finish for SU model

Scheduled Pinned Locked Moved Gallery
64 Posts 17 Posters 13.7k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • G Offline
    Gaieus
    last edited by 4 Nov 2007, 21:46

    Well, this is supposed to be late summer early autumn (fall) so the yellowish grass is OK.

    However those blossoming trees kind of seem to be weird at the same time (of the year) so - see - there is already a contributive comment that brings thoughts into my mind!

    Thanks, buddy!

    Gai...

    1 Reply Last reply Reply Quote 0
    • T Offline
      tinanne
      last edited by 4 Nov 2007, 21:47

      Gai, These are all just lovely!!! I've always wanted to go to Hungary... now I'm hungry for Hungary πŸ˜„ can't wait to see the finished website. Thanks for showing.

      Executive Director : American Society of Architectural Illustrators
      AIP 30 Competition opens soon. ASAI.org

      Architectural Rendering

      1 Reply Last reply Reply Quote 0
      • G Offline
        Gaieus
        last edited by 4 Nov 2007, 21:47

        Tinanne,

        Unfortunately most of these buildings are gone by now (though we have other ones - and most of the town walls are still intact). Yet the city is still nice, check this sightseeing tour out!

        Gai...

        1 Reply Last reply Reply Quote 0
        • E Offline
          eeva
          last edited by 4 Nov 2007, 21:48

          gai - excellent!

          where the walls hit the ground: you have a gradient from dirt to grass. how did you do that??? i really like the gradient, that there is no apparent border...

          1 Reply Last reply Reply Quote 0
          • S Offline
            solo
            last edited by 4 Nov 2007, 21:49

            Those are amazing, excellent work.

            As Eeva asked I too would like to know how you got the wall and ground plane to blend so well.
            As for the procedural planes, did you make them yourself? are they sourced? if yes, would you mind sharing a link to them?

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

            1 Reply Last reply Reply Quote 0
            • G Offline
              Gaieus
              last edited by 4 Nov 2007, 21:50

              eeva, solo, thanks...

              As I said above (http://www.sketchucation.com/forums/scf/viewtopic.php?p=554#p554 ) the render is not mine. The SU model (that I made) was "dressed up" with materials/entourage in 3DS Max so the transition is due to that program, not to SU (and my special skills).
              I only originally textured the model to give the guy a clue how I imagine it. It's a kind of co-operation (though I'm beginning to be a newbie in 3DS Max already πŸ˜„)

              But could you believe that the SU model (which also included trees and bushes - and the buildings are also modelled from inside) is no bigger than 7 megs?
              I couldn't have handled it otherwise - on my current, slow machine...

              Solo, what procedural plans do you mean?

              Gai...

              1 Reply Last reply Reply Quote 0
              • S Offline
                solo
                last edited by 4 Nov 2007, 21:51

                I was refering to your ground textures, they look like the new 'Crysis' direct x 10 engine style. Age of Empires 4 (if it ever gets made)

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

                1 Reply Last reply Reply Quote 0
                • G Offline
                  Gaieus
                  last edited by 4 Nov 2007, 21:51

                  As I said, a "colleague" of mine is doing the rendering stuff. I can't really follow what he's doing - I was the modeller he is the renderer.

                  Gai...

                  1 Reply Last reply Reply Quote 0
                  • I Offline
                    Ivica Valjak
                    last edited by 4 Nov 2007, 21:51

                    For good rendering you need good modeling so dont be shy πŸ˜‰
                    Excellent work Gai πŸ‘

                    https://www.facebook.com/deklark.kent

                    1 Reply Last reply Reply Quote 0
                    • G Offline
                      Gaieus
                      last edited by 4 Nov 2007, 21:52

                      Thanks Ivica, in fact, true, I am more interested in the modelling part (also by "profession") so I'm not "shy" πŸ˜„

                      I also "play around" with rendering a bit, try out this and that but I will never become a 3D artist in this field (especially having seen some of you guys' renders here).

                      Enough for me is that when we work together, I can criticize (well, "comment" and "suggest") things and tell ways what should be done to change the model/render and that I know (more or less) whether it can be done or not. That's already a big help to the guy I'm working with for dealing with a total amateaur can really be a problem sometimes (I guess a lot of you know that feeling).

                      Gai...

                      1 Reply Last reply Reply Quote 0
                      • T Offline
                        tinanne
                        last edited by 4 Nov 2007, 21:52

                        Gai, thanks for the site. The pictures are great and what a history!! It's a beautiful city πŸ˜„

                        Executive Director : American Society of Architectural Illustrators
                        AIP 30 Competition opens soon. ASAI.org

                        Architectural Rendering

                        1 Reply Last reply Reply Quote 0
                        • G Offline
                          Gaieus
                          last edited by 4 Nov 2007, 21:53

                          Ah, thanks, really... (I also worked for that site - I wrote most of the texts and the lame English translations... πŸ˜„)

                          Gai...

                          1 Reply Last reply Reply Quote 0
                          • G Offline
                            Gaieus
                            last edited by 4 Nov 2007, 21:53

                            Just a little bit "improved" animation test - still with no textures...

                            [flash=480,384:xdkio4rb]http://www.gaieus.hu/su/videos/baziluj.swf[/flash:xdkio4rb]

                            Gai...

                            1 Reply Last reply Reply Quote 0
                            • G Offline
                              Gaieus
                              last edited by 4 Nov 2007, 21:54

                              Two more shots of the cathedral:

                              http://www.gaieus.hu/GothicPecs/skbaziludvar1.jpg

                              http://www.gaieus.hu/GothicPecs/vazlat002.jpg

                              Gai...

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                boofredlay
                                last edited by 4 Nov 2007, 21:54

                                Gai, these are looking fantastic.

                                The first thing I noticed however
                                was the blue glass. This looks
                                somewhat un-natural.

                                The second thing I noticed was
                                that there are no ridge caps on
                                the roof texture.

                                Just observations. πŸ˜„

                                http://www.coroflot.com/boofredlay

                                1 Reply Last reply Reply Quote 0
                                • G Offline
                                  Gaieus
                                  last edited by 4 Nov 2007, 21:55

                                  Points taken, Eric - you are right in both things.
                                  That's why I posted them; I've been looking / checking them for too long and my eyes just skip a lot of details for they're "used to them".

                                  Thanks for the suggestions (though this weekend a lot of the movies will be rendered - at least for a "first shot").

                                  Here's just a short "example" ( just a "cut-out" or "part" of a whole movie):

                                  [flash=640,480:1e5rp77f]http://www.gaieus.hu/su/videos/karmelit_proba.swf[/flash:1e5rp77f]

                                  Gai...

                                  1 Reply Last reply Reply Quote 0
                                  • D Offline
                                    dylan
                                    last edited by 4 Nov 2007, 21:56

                                    I would like to see that movie when finished, it seems very smooth and it is certainly an interesting building to view!

                                    http://dmdarchitecture.co.uk/

                                    1 Reply Last reply Reply Quote 0
                                    • G Offline
                                      Gaieus
                                      last edited by 4 Nov 2007, 22:07

                                      Sure, Dylan - I will post all of them here (I just need to compress them a little bit and convert to flash - so they may lose some quality).

                                      Gai...

                                      1 Reply Last reply Reply Quote 0
                                      • G Offline
                                        Gaieus
                                        last edited by 4 Nov 2007, 22:07

                                        Just another movie.
                                        This is the Dominican monastery at the excavation fo which I already worked as a freshly graduated archaeologist in 1991.
                                        Of course we did not find everything like this then... πŸ˜„
                                        (The file is a bit big - sorry for that -so it needs some download time. There is a better resolution wmv file here )

                                        [flash=480,384:2is289h9]http://www.gaieus.hu/su/videos/Dominican.swf[/flash:2is289h9]

                                        Again, I need to express that the 3D Max rendering was done by a colleague, not me. I just made the model in SU.

                                        Gai...

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          boofredlay
                                          last edited by 4 Nov 2007, 22:08

                                          Unreal dude. I expect to see this on the History channel soon

                                          http://www.coroflot.com/boofredlay

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 2 / 4
                                          2 / 4
                                          • First post
                                            32/64
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement