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    Modlumi - Easy 3D modelling

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    • KrassK
      Krass
      last edited by Krass

      Will you add DAE collada format for exporting? A format that could keep basic hierarchy?

      Krass

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      • pilouP
        pilou
        last edited by pilou

        Cool we can Drag & Drop files! πŸ™‚
        In TopMod for ModLumi you must make "Save As" OBJ and not Export OBJ!
        Import OBJ from TopMod Inside ModLumi works fine! πŸ™‚ (faces are triangulated but less than Stl)
        soccerball.zip the TopMod obj file!

        Topmod_modlumi.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • pilouP
          pilou
          last edited by pilou

          From TopMod to Modlumi you can Export STL (no other choise) πŸ™‚
          STL also ... but faces are more triangulated!
          soccerballst.zip the STL TopMod File!

          stl.jpg

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • pilouP
            pilou
            last edited by pilou

            TopMod --> ModLumi --> free Gemini
            kop.jpg

            e37badbd-6f1b-4086-b84c-988b7bb1b393.jpg

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • pilouP
              pilou
              last edited by

              Bug ? when a big work is launched we can't Stop the process!
              Only Alt + Ctll + Del! πŸ™‚

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • pixelcruncherP
                pixelcruncher Extension Creator
                last edited by

                @pilou What do you mean by big work? Also, the browser isn't very effective at handling big projects; you should prefer the desktop for that.

                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                • pilouP
                  pilou
                  last edited by

                  No I was in Desktop ! :Β°
                  Something like a Complex object = Component / Rotation *10 / = Component / Rotation * 10 = Component / Rotation *10 = Component πŸ™‚
                  So I want stop during the last process!

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • pilouP
                    pilou
                    last edited by pilou

                    Here a small work! πŸ™‚

                    exojpg.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • pixelcruncherP
                      pixelcruncher Extension Creator
                      last edited by

                      Modlumi 0.16 is out

                      Download it for Windows from https://modlumi.com/download/latest/windows, or open the browser version at https://modlumi.com/app/. If you already run 0.15 on Windows, it will offer you the update.

                      New features

                      • Export your model as glTF and open it in Blender. File β†’ Export glTF… saves a .glb or .gltf file that Blender, Unreal, Unity, Godot and three.js open. Groups and components, materials, textures and smooth edges come along, at the model's real size. The user guide shows how: https://modlumi.com/docs/user-guide/files/#open-your-model-in-blender

                      export-blender.webp

                      • Try Rail Sweep, an experimental plugin that sweeps between two profiles along two rails (desktop only). The profile blends from the start shape to the end shape while the rails set each section's position, direction and width, with a live preview. Closed profiles make a solid. It's an experiment: it may change or be removed, and I'd like to hear how it works for you. Thanks @pilou for the idea! Source: https://github.com/thomasloockx/modlumi-plugins/tree/main/plugins/rail-sweep

                      Improvements

                      • Plugins can read the attributes of imported SketchUp models. Attributes on groups, components and the model are kept when you import a .skp file and are saved with the project, so a plugin ported from a SketchUp extension can recognize the objects that extension made.

                      Fixes

                      • Installing a plugin from a plugin.json on its own explains what to do. Choosing a plugin.json downloaded by itself read its whole folder, such as Downloads, and failed with an error about a 256 MB limit. Modlumi now refuses it right away, names the folder and suggests installing the plugin's zip. Thanks @Krass for the report! The Plugins page now explains how to install a plugin from GitHub: https://modlumi.com/docs/user-guide/plugins/
                      • Save in the unsaved changes prompt opens the save dialog for a new model. Choosing Save for a model that was never saved showed no dialog, and Modlumi then ignored all input.
                      • Closing Modlumi asks about unsaved scripts as well as the unsaved model. When both the model and the script editor had unsaved changes, the script editor's question flashed for a moment and the window stayed open.

                      Full release notes: https://modlumi.com/docs/release-notes/

                      Thanks for the reports. Keep them coming!

                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                      • pilouP
                        pilou
                        last edited by pilou

                        Yes i was in 0.15 πŸ˜‰
                        Bravo for the 0.16 πŸ™‚
                        a236f7c9-e8be-4fd7-86a9-92a604d844a0.jpg

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • pilouP
                          pilou
                          last edited by pilou

                          About the Sweep 2 rails : works like it must!
                          Maybe give the possibility to have also only one Rail ?

                          try_sweep.jpg

                          In any case very sufficient for speedy form in no time! πŸ™‚

                          3a0db0a7-e25c-4c13-8026-a99b4328afc5.jpg

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • pilouP
                            pilou
                            last edited by pilou

                            Curioussly 0.16
                            At start...
                            Very difficult to draw Line, Circle, Poly! Must numerous Clicks, Double Clicks...
                            Only rectangle!

                            As like program was not at full swing! πŸ™‚

                            Big request : Circle, Poly with 3D Snap on something existing! (like arc circle or rectangle)

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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