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    adding thickness

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    • L Offline
      Leggy
      last edited by

      downpipe square to round.skp
      hi is there a simple way to make bits with a 1.2 mm wall thickness?

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      • Dave RD Offline
        Dave R
        last edited by Dave R

        Use Joint Push/Pull for that.

        Or you could use Offset on the top and bottom edges of the tapered section. Then use Curviloft to generate the faces for the inner surface. Just work on the tapered section. Once you have the faces on the top and bottom you can extrude them with Push/Pull

        Screenshot - 11_17_2025 , 10_06_35 AM.png

        Screenshot - 11_17_2025 , 10_08_54 AM.png

        Screenshot - 11_17_2025 , 10_09_38 AM.png

        BTW, make sure all of your faces are correctly oriented. You have a reversed face on the bottom. Also reset the model axes and move your model to near the origin.
        Screenshot - 11_17_2025 , 10_17_33 AM.png

        Etaoin Shrdlu

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        • L Offline
          Leggy
          last edited by

          hi Dave
          I've been trying what you said , and I'm getting some weird results with P/P. I also tried another way by selecting the outer circle and rectangle then curviloft, then the same with the inner circle and rectangle, but got a conflict on the inner and outer skins

          Dave RD 1 Reply Last reply Reply Quote 0
          • L Offline
            Leggy
            last edited by

            downpipe square to round.pdf

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            • Dave RD Offline
              Dave R @Leggy
              last edited by

              @Leggy said in adding thickness:

              I'm getting some weird results with P/P

              Do you mean with Joint Push/Pull?

              @Leggy said in adding thickness:

              then the same with the inner circle and rectangle, but got a conflict on the inner and outer skins

              Which Curviloft tool did you use? I drew in edges between the rectangle and circle to divide it into four quadrants and used Skin Contours on one quadrant at a time.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

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              L 1 Reply Last reply Reply Quote 0
              • L Offline
                Leggy @Dave R
                last edited by

                @Dave-R yes joint P/P , not playing nicely , I select the whole surface but only a part of pulls out
                , the inner skin seems to be coming through the outer one
                I used the first curviloft , the head that's split in slices
                ill try your idea with the lines

                L 1 Reply Last reply Reply Quote 0
                • L Offline
                  Leggy @Leggy
                  last edited by

                  I tried the skin technique , looks better , I have one little area that is showing through , but ill print it and see how it looks

                  Dave RD 1 Reply Last reply Reply Quote 0
                  • Dave RD Offline
                    Dave R @Leggy
                    last edited by

                    @Leggy said in adding thickness:

                    I have one little area that is showing through , but ill print it and see how it looks

                    If the inner surface is showing though the outer one, I wouldn't expect it to print as you want it.

                    I don't understand what you are doing to end up with a different result than I got.

                    Etaoin Shrdlu

                    %

                    (THERE'S NO PLACE LIKE)

                    G28 X0.0 Y0.0 Z0.0

                    M30

                    %

                    1 Reply Last reply Reply Quote 0
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