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    House with one wall

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    • massimoM Offline
      massimo Moderator @Rich O Brien
      last edited by massimo

      @Rich-O-Brien said in House with one wall:

      For some reason I am drawn to the material. So much so I ended up look for real world interior shots. My first thought was some type of galvanised steel.

      if you mean the low wall at the right of the stair actually should be an enameled wall. The stairs are concrete and those little strips at the end of the steps should be some kind of silicon I guess.
      It was not easy at all to manage the lighting in those two shots with the stairs though.

      @Rich-O-Brien said in House with one wall:

      You actually mimicked camera positions of photographs!

      Indeed, just as I wrote. πŸ˜‰
      if you have some good images to look at its very useful trying to reproduce them In order to tune lighting and materials. You can then, if you like, try some different shots.
      The main problem of those nice images is that they are clearly post-produced so non so easy to understand how real things are.

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      • massimoM Offline
        massimo Moderator @Rich O Brien
        last edited by

        @Rich-O-Brien said in House with one wall:

        If you jump between real world shots and your renders its nuts!

        Also this was maybe the first time that I started by founding a good post-pro process first and then, after, by tuning everything (materials, lighting etc.) in order to accomplish that.

        massimoM 1 Reply Last reply Reply Quote 0
        • massimoM Offline
          massimo Moderator @massimo
          last edited by

          @ L i am
          @ Mike Amos

          Thanks.

          1 Reply Last reply Reply Quote 1
          • N Offline
            nickchun
            last edited by

            I love it, as usual excellent rendering. A lot of us struggle with photorealism in our own renders but I guess it's a gradual process.

            @massimo said in House with one wall:

            Almost as if, as soon as they were built, they were already an abandoned ruin.

            Yes, abandoned by the builders first.

            massimoM 1 Reply Last reply Reply Quote 0
            • massimoM Offline
              massimo Moderator @nickchun
              last edited by massimo

              @nickchun Thanks.

              "Yes, abandoned by the builders first."
              Do you mean that the house seems unfinished? If so I agree with you.
              After all this is part of the charm of spaces like those.

              massimoM 1 Reply Last reply Reply Quote 0
              • massimoM Offline
                massimo Moderator @massimo
                last edited by massimo

                "A lot of us struggle with photorealism in our own renders but I guess it's a gradual process."
                Indeed. What we need to understand is that before the "how" there is the "what".
                What I mean is that we must learn to see and decide what we want to represent. How to do it comes later and is somehow easier.
                This is why taking seriously photographs helps a lot in my opinion.

                N Rich O BrienR 2 Replies Last reply Reply Quote 0
                • N Offline
                  nickchun @massimo
                  last edited by

                  @massimo Yes, I wonder with projects like those, what the builders actually think of them.
                  I've started looking more seriously at photos in terms of how materials actually look in an image as opposed to how you think they should look. Well composed photos are a great inspiration.

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator @massimo
                    last edited by

                    @massimo said in House with one wall:

                    What I mean is that we must learn to see and decide what we want to represent. How to do it comes later and is somehow easier.

                    That's great advice. You really see this in your renders especially when you see the reference photos.

                    The glass in the windows is it a solid volume or 2 planes? It is incredibly accurate in terms of how it is reflecting. There's more at play rather than a simple glass shader.

                    Thea really is a good engine.

                    Download the free D'oh Book for SketchUp πŸ“–

                    massimoM 1 Reply Last reply Reply Quote 0
                    • massimoM Offline
                      massimo Moderator @Rich O Brien
                      last edited by massimo

                      @Rich-O-Brien said in House with one wall:

                      The glass in the windows is it a solid volume or 2 planes? It is incredibly accurate in terms of how it is reflecting. There's more at play rather than a simple glass shader.

                      I modeled the windows more or less like the real things. Well, of course, more schematic. So there are two glass panels with thickness and with a cavity between them.
                      Here you have a rough section in SU of the big windows next to a floor slab.

                      Cattura.JPG

                      The material is a thin film glass with a slight blue-green tint in the trasmittance slot and a very slight and enlarged perlin noise procedural as a bump map in order to simulate some imperceptible distortion.
                      Here you have a SS of the material.

                      Cattura_02.JPG

                      @Rich-O-Brien said in House with one wall:

                      Thea really is a good engine.

                      Indeed and, regarding materials, I think that glass and metals is where Thea really excels.

                      Rich O BrienR 1 Reply Last reply Reply Quote 0
                      • Rich O BrienR Offline
                        Rich O Brien Moderator @massimo
                        last edited by

                        @massimo I'm gonna try this in Rayscaper. It uses the newer PBR disney shader and I wonder how it handles glass when you apply real world properties to both geometry and the shader.

                        It has a classic glass shader along with the 'Fast' glass. But when I see how Thea produced such accurate results it would be interesting to see.

                        Thanks for sharing that. The glass reflections really were on point in your renders and now I can see why. πŸ‘

                        Download the free D'oh Book for SketchUp πŸ“–

                        massimoM 1 Reply Last reply Reply Quote 1
                        • massimoM Offline
                          massimo Moderator @Rich O Brien
                          last edited by massimo

                          @Rich-O-Brien said in House with one wall:

                          I'm gonna try this in Rayscaper.

                          Good, and then share the results please. It's always nice to see these experiments. I recommend you to choose a photo of the real thing and then to try to mimic it.

                          Here, for example, you have a comparison between reality (first pic) and render (second pic).

                          838-veliero-bookcase-cassina.jpg

                          gQm8_scene_04_finale_reduced.jpg

                          The render was made long time ago and it's one of a set of images I made of the "Veliero" bookcase by Franco Albini.
                          https://community.sketchucation.com/topic/143370/bookcase-veliero

                          In this case, however, the story was way more complicated because the model was more articulated and also some plastic thin film between the two glass panels was involved. So, if I remember well, I had to use also Thea's container feature. I achieved the result with trials and errors by working on the model and materials at the same time.

                          @Rich-O-Brien said in House with one wall:

                          Thanks for sharing that.

                          You're welcome. πŸ˜‰

                          1 Reply Last reply Reply Quote 0
                          • tuna1957T Offline
                            tuna1957 @massimo
                            last edited by

                            @massimo Stunning work. Glad to see you posting again.

                            massimoM 1 Reply Last reply Reply Quote 0
                            • massimoM Offline
                              massimo Moderator @tuna1957
                              last edited by

                              @tuna1957 Thanks a lot Tuna.☺

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