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    Stuido HENK chair

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    • pixelcruncherP Offline
      pixelcruncher Extension Creator
      last edited by

      Beautiful chair, and a very nice render!

      Cheers,
      Thomas

      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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      • majidM Offline
        majid
        last edited by

        @marked001 said:

        Great model and great render. Studio scenes always seem like they're so simple, when they are actually challenging to get right.

        Thank you for the compliment. I am in total agreement with you about the scene setup. Hopefully nowadays there are plenty of real-time engines/options. I used a semidark gray sky and two light-emitter planes. The front one was bigger and brighter.

        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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        • majidM Offline
          majid
          last edited by

          Just tried now Rayscraper rendering engine. It needs some tweaks to be more user-friendly but the result is promising.


          77.jpg

          My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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          • ntxdaveN Offline
            ntxdave
            last edited by

            Interesting - nice results. One thing I do notice though; it looks like there is a slight shadow on the seat of the chair but none on the floor or wall. Am I seeing things?

            Wish I could use it with 2020. I also think it would be neat if they could team up with the Twilight Render team. Fletch and Chris are a great support team, πŸ‘

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            • majidM Offline
              majid
              last edited by

              The light source is an HDRI image. That is why the shadow is subtle and soft and fades as it goes far from the object.
              I also wish they could join. I personally "have lived" with KT and TR...I feel they are part of my life (and me).

              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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              • ntxdaveN Offline
                ntxdave
                last edited by

                @majid said:

                The light source is an HDRI image.

                Is that the brick wall or can you share the HDRI?

                Someday I hope to get back to this stuff. πŸ˜„

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                • majidM Offline
                  majid
                  last edited by

                  I am far from my laptop know, but used one of the HDRIs provided within the Rayscraper (i believe they are from Polyheaven)

                  My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                  • L Offline
                    L i am
                    last edited by

                    Very nice work Majid in particula the soft furnish components. Would you mind showing the SU geometry please?

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                    • majidM Offline
                      majid
                      last edited by

                      I already have shared the model on 3Dwarehouse. Plz let me know if there is a problem downloading it.

                      My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                      • pixelcruncherP Offline
                        pixelcruncher Extension Creator
                        last edited by

                        Very nice render! I'm going to collect some renders next week for my website (http://www.rayscaper.com). Are you okay if I share it, of course, with proper credit?

                        Regards,
                        Thomas

                        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                        • majidM Offline
                          majid
                          last edited by

                          Thanks Thomas for your compliments,
                          For sure, it is okay.

                          My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                          • majidM Offline
                            majid
                            last edited by

                            Another render, I guess this has a better harmony.


                            3.jpg

                            My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                            • majidM Offline
                              majid
                              last edited by

                              If it is possible to have a "scrubby zoom" within the render view?
                              How may I create frosted glass and foliage? Do you mind adding "templates" instead of material settings for lazy people like me, plz?
                              What about "hair and fur" for grass?
                              Are those "checker" textures needed?
                              Do you mind please re-mapping | or re-scaling some adjustments such as normal-map or camera focus (Lens radius) strengths? they are too strong now.

                              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                              • pilouP Offline
                                pilou
                                last edited by

                                Some enhances πŸ˜„
                                Free Krea

                                https://images2.imgbox.com/de/1b/2FlXinZe_o.gif

                                https://images2.imgbox.com/a5/73/K7HgxETE_o.png

                                Free Vizcom

                                https://images2.imgbox.com/cf/40/0l9wIW99_o.gif

                                https://images2.imgbox.com/cd/e7/gheMd6e8_o.png

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • pixelcruncherP Offline
                                  pixelcruncher Extension Creator
                                  last edited by

                                  @majid said:

                                  If it is possible to have a "scrubby zoom" within the render view?
                                  How may I create frosted glass and foliage? Do you mind adding "templates" instead of material settings for lazy people like me, plz?
                                  What about "hair and fur" for grass?
                                  Are those "checker" textures needed?
                                  Do you mind please re-mapping | or re-scaling some adjustments such as normal-map or camera focus (Lens radius) strengths? they are too strong now.

                                  Hey Majid,

                                  Thanks for the inputs.

                                  What is "scrubby zoom", could you explain or point me to some documentation from another engine?

                                  I feel your pain, I will provide a materials library so you can drag and drop example materials and then tweak them to achieve the look you want. It's very high on my TODO list as well.

                                  One way to create frosted glass is via the Disney material. Increase the roughness for a more frosty look, set the specular transmission all the way to 1.

                                  SketchUp_CZfuYNWfls.png

                                  frosted-glass.png

                                  The quickest way to create some foliage right now is to put texture on a plane, and use the same texture for opacity. Like for example below, is that what you were looking for?

                                  foilage.png

                                  SketchUp_CZfuYNWfls.png

                                  A hair & fur material isn't planned yet for the first 1.0 release. I have to draw the line somewhere.

                                  You don't like the checkers πŸ˜› - I'm not an artist, so I use them myself often to quickly create some background or ground plane texture. I like glass spheres on checkerboards!

                                  I made notes to remap the lens radius / normal map ranges. Are you having issues getting it right after picking for focus?

                                  Regards,
                                  Thomas


                                  SketchUp_CZfuYNWfls.png

                                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                                  • ntxdaveN Offline
                                    ntxdave
                                    last edited by

                                    For vegetation you might want to team up with the Skatter plugin (Lindale).

                                    Again, it would be neat if you could team up with the Twilight Render team. Chris and Fletch are excellent guys. Your product is looking pretty darn good and they were trying to come up with an updated version of TR but are stepping aside so your team and theirs might be able to combine for a superior product.

                                    At some time in the future it would be neat if a render product could publish your renders on a format that would allow them in full 3D format so that viewers could see them in full 3D (rotate, zoom, and navigate). πŸ˜„

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