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    Another Steam Engine

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    • Dave RD Offline
      Dave R
      last edited by

      Here's another one in progress.

      https://live.staticflickr.com/65535/52596000941_15be96646f_k.jpg

      This is based on dimensions in an article from a magazine published in January 1924. Many of the larger parts were available as castings and only the dimensions for machining them are included in the article. That required a forensic approach to modeling it. As an example the diameters of the cylinders weren't given so they had to be determined from the piston diameters.

      Etaoin Shrdlu

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      • tuna1957T Offline
        tuna1957
        last edited by

        Sweet πŸ‘

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        • Bryan KB Offline
          Bryan K
          last edited by

          Wow! Fantastic detail! πŸ‘

          See my portfolio at https://delphiscousin.blogspot.com/

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          • Mike AmosM Offline
            Mike Amos
            last edited by

            Cooking on gas. πŸ‘

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            • Dave RD Offline
              Dave R
              last edited by

              Thank you folks and HNY.


              https://live.staticflickr.com/65535/52598503374_85a554f161_k.jpg

              Etaoin Shrdlu

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              • Bryan KB Offline
                Bryan K
                last edited by

                Excellent as always!

                See my portfolio at https://delphiscousin.blogspot.com/

                1 Reply Last reply Reply Quote 0
                • Dave RD Offline
                  Dave R
                  last edited by


                  https://live.staticflickr.com/65535/52612162028_65793e94e5_k.jpg

                  This is a little Stirling engine. The flywheel is 49mm in diameter.

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                  • Bryan KB Offline
                    Bryan K
                    last edited by

                    Very cool. πŸ‘

                    See my portfolio at https://delphiscousin.blogspot.com/

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                    • Mike AmosM Offline
                      Mike Amos
                      last edited by

                      Another cracking piece you have there. πŸ‘ πŸ‘

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                      • ely862meE Offline
                        ely862me
                        last edited by

                        Fantastic! Indeed some of these would deserve to be printed and hanged in some industrial based interior designs!

                        Elisei (sketchupper)


                        Before no life was done on Earth it was THE LIFE ITSELF...GOD
                        Come and See EliseiDesign

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                        • Mike AmosM Offline
                          Mike Amos
                          last edited by

                          Dave, you could make some decent money selling these as card/paper models. Flattery etc can help but check out https://www.papermodelers.com/forum/railway-related-builds/ , the railway type would seem closest to your steam engines.

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                          • B Offline
                            bexar
                            last edited by

                            Dave,

                            Very nice work, I am very impressed. I have been "modeling" for a short time and now would like to dip my toe into steam engine "animation". I saw your video of the Muncaster "automation". Another "home run".

                            I have tinkered with MS Physics a bit, I really haven't got my head wrapped around the tool' methodology. I was wondering which animation tool did you used on the Muncaster (Ms Physics, Animator, Key Frame or other)??

                            Again, nice work on all of your models.

                            bexar
                            Southeast Queensland

                            Dave RD 1 Reply Last reply Reply Quote 0
                            • Dave RD Offline
                              Dave R @bexar
                              last edited by

                              @bexar thank you.

                              My animations of the various steam engine models were done without using any "animation tools". I just use copies of components, tag visibility, scenes, and the native animation export option straight out of SketchUp. For me that's straightforward and simple.

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                              • B Offline
                                bexar
                                last edited by

                                WOW! Can you direct me to resources (youtube, pdf, etc) that explains that process that you use? Now, I'm even more impressed by your skill set!!! Have a good day!!

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                                • Dave RD Offline
                                  Dave R
                                  last edited by

                                  Thanks! There's really not a lot to it. I make multiple copies of the components along their route of travel. There's a different tag applied to each of the copies and then a different one of those tags is visible for each scene. This screen shot shows a simpler engine model with four of the 24 tags turned on. There are 24 scenes for the animation.

                                  Screenshot - 8_18_2025 , 4_48_29 PM.png

                                  It gets a little more complicated with an engine like the horizontal Muncaster because of the steam valve and the linkages.

                                  Here's the resulting animation:
                                  https://flic.kr/p/2n7xvyh

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                                  • B Offline
                                    bexar
                                    last edited by

                                    Thank you so much for that information. I'll certainly do a bit of self-education. The animation was just so smooth! Thank you so much for your helpful reply!

                                    Dave RD 1 Reply Last reply Reply Quote 0
                                    • Dave RD Offline
                                      Dave R @bexar
                                      last edited by

                                      @bexar you're welcome.

                                      FWIW these engine animations are exported with no transitions between scenes so there are only as many frames as scenes. Then in a video editor I just copy and paste the animation to create a repeating sequence.

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                                      • Dave RD Offline
                                        Dave R
                                        last edited by

                                        2 Gears Render 4K.png

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                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by

                                          Clean modelling. You going to 3D print these?

                                          Download the free D'oh Book for SketchUp πŸ“–

                                          Dave RD 1 Reply Last reply Reply Quote 0
                                          • Dave RD Offline
                                            Dave R @Rich O Brien
                                            last edited by

                                            @Rich-O-Brien thank you. I don't know. It hink I'd be disappointed in the results.

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