Simple bathroom.
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They are emissive, I have adjusted the colour of the lights and the orange is gone. The rest will take some figuring out.
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Mesh lights by nature are hard to get right because they don't behave like a bulb.
Try an IES light if your render app supports it.
Less messing around with values and much richer and accurate lighting.
Still use emission but only to fake a glow effect not to flood space with light.
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Nice design and render!
Once you sort out the light color, it will be perfect!
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Thanks folks, Rich I'll give the ies a go. I had tons of them at one time, guess I'll just have to rebuild the collection.
I altered the light/emissive colour which reduced the reflection. To get the lighter render popular I need to push up exposure which leaves a little 'misty' overtone' I am not fond of.
It does keep me off the streets etc and it's a bit parky out there now.
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Oh there you go!
Just a suggestion, but I would I would increase the camera exposure just a bit.
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Thanks Bryan, standard exposure on Twiglet render is 1:00 and I have already pushed this to 6:00. Looking to the ies shot later today.
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@mike amos said:
Thanks Bryan, standard exposure on Twiglet render is 1:00 and I have already pushed this to 6:00. Looking to the ies shot later today.
Oh wow. I see.
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Thanks folks, moving onwards as we all do.
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Well, as they said on Ground Force, day one. I used an ies ligit and had to put my welding goggles on to enter the living room.
Much more than meets the mark one's with this here ies lark but I will let you know how I get on folks.
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Well, I have knocked the lights back to 70% of nominal value. I have left the original light sources as fake emitters.
I have found that the result is brighter and takes up to half the render time so these ies things are worth sticking with.
The only problem I still have is a format of classification so I can properly choose which files to go with.
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This is TwiLight Render you are using?
If you Right Click your light and choose set target what way is it facing?
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I have Twilight, yes. I did check orientation too but still the bounce on the ceiling. The light in particular has an odd shape to the light component which is going to change when I go to the next test to have a more consistent orientation.
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Oh yes! Far better!
Really looking good!
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Like seeing the changes and progress
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Thanks folks, onwards.
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OK, I was going to stop but I left this while I fed and communed with T' Badgers. I just changed the ies lights physical shape which lends a little depth to the ceiling. Honest guv'.......
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Far, far better!
Looking good!
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What a cute render.
My taste is slightly brighter and more grayish.
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