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    Royal Perth Hospital render

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    • L Offline
      L i am
      last edited by

      I had a chance to have a quick look at an operations room (non medical) at the 75yo Royal Perth hospital the other day. I was so impressed, so I took all I could remember and built the model and rendered it.
      Small.jpg

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      • tuna1957T Offline
        tuna1957
        last edited by

        Nice job 👍

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        • HornOxxH Offline
          HornOxx
          last edited by

          ... großartig!!
          very carefully equipped and textured, which renderer do you use?

          never trust a skinny cook

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          • cottyC Offline
            cotty
            last edited by

            They have special Dell monitors 😉
            Great result!

            my SketchUp gallery

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            • L Offline
              L i am
              last edited by

              @cotty said:

              They have special Dell monitors 😉
              Great result!

              Thanks You saw the lled momitors?

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              • L Offline
                L i am
                last edited by

                @hornoxx said:

                ... großartig!!
                very carefully equipped and textured, which renderer do you use?

                Hi Hornox thanks.am using Twinmotion......but there are issues. One being you need at least RTX 8gig of Vram and 32Gig of ram. Second thing is If you use pathtracing it will not recognise Decals. Si the first image was path traced. The image attached here is rastered. ZSo until this is fixed everything is a bit compromised 😉

                Oh and Cotty you may see the special monitors have been downgraded to normal Dell monitors

                Small.jpg

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                • HornOxxH Offline
                  HornOxx
                  last edited by

                  very good 👍 pathtracing probably refers to the illumination method within Twinmotion - what are decals?

                  never trust a skinny cook

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                  • cottyC Offline
                    cotty
                    last edited by

                    @l i am said:

                    Oh and Cotty you may see the special monitors have been downgraded to normal Dell monitors

                    Yes, but now you have to write from right to left? 😉

                    my SketchUp gallery

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                    • L Offline
                      L i am
                      last edited by

                      @hornoxx said:

                      very good 👍 pathtracing probably refers to the illumination method within Twinmotion - what are decals?

                      Path tracing is "bounce" so path tracing is " more "real" looking than raster.whitch is very synthetic, and much more basic than "ray tracing"
                      Path tracing or ray tracing is more like real world lighting phyics and therefore more real looking however the downside is it using MUCH more complex calculations as it is shooting vertual "photons> at a material and bouncing it around many times then recording the results as an image.

                      So to sum up, computer games are "raster" or "real time renders" as opposed "ray tracing" as computers could never keep up ray tracing real time in a dynamic computer type game.
                      In theory with todays computer technology your computer would need a graphics card with maybe 200Gb of vram costing say $100K not to mention ram requirements 😉

                      Decals are like "stamps" like road cracks or dirtyness, shadows. road markings etc.I have attached some examples of decals.

                      decals.jpg

                      Decals 2.png

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                      • Bryan KB Offline
                        Bryan K
                        last edited by

                        Excellent! 👍

                        See my portfolio at https://delphiscousin.blogspot.com/

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