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    Round wall with slope, tilt, free

    Scheduled Pinned Locked Moved SketchUp Tutorials
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    • C Offline
      cesom
      last edited by

      Yes indeed, but the goal was to do it without a plugin.

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      • BoxB Online
        Box
        last edited by

        Delete the top face, move the edge down, then stitch it together.


        GIF 5-08-2021 5-54-20 PM.gif

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        • R Offline
          rv1974
          last edited by

          @cesom said:

          Yes indeed, but the goal was to do it without a plugin.

          one day using SU without plugins will be considered as a crime against humanity 😄

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          • C Offline
            cesom
            last edited by

            @box said:

            Delete the top face, move the edge down, then stitch it together.

            You go down the ridge without removing the face and it's over, this technique is indicated in my tutorial, but it does not always work according to the radius of curvature of the wall. Hence the presentation of my tutorial.
            Thank you anyway for the demonstration


            https://zupimages.net/up/21/31/hlqh.gif

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            • C Offline
              cesom
              last edited by

              @rv1974 said:

              @cesom said:

              Yes indeed, but the goal was to do it without a plugin.

              one day using SU without plugins will be considered as a crime against humanity 😄

              😆 😆 😆

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              • BoxB Online
                Box
                last edited by

                It's worth noting that moving the edge down actually distorts the shape because the arcs tend to twist.

                Distort.gif
                So if you want a straight walled option use the method you showed or a variation of it, personally I would do it slightly differently.

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                • R Offline
                  rv1974
                  last edited by

                  This is one of the many reasons why plugins like SlopeEdges (1001bit) and CurviShear exist

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                  • BoxB Online
                    Box
                    last edited by

                    None of which can be used in the web version.

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                    • C Offline
                      cesom
                      last edited by

                      I avoid using extensions as much as I can, because the day you can't use them anymore you can't draw.

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                      • R Offline
                        rv1974
                        last edited by

                        Ditch PC globally, start drawing on the sand. One day you'll be without access to electricity and won't be able to draw. There's still 1.2B people without electricity BTW

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                        • JustinTSEJ Offline
                          JustinTSE
                          last edited by

                          @rv1974 said:

                          Ditch PC globally, start drawing on the sand. One day you'll be without access to electricity and won't be able to draw. There's still 1.2B people without electricity BTW

                          I hear the "native tools" argument all the time and it doesn't make any sense to me.

                          There are better tools for modeling available in the form of extensions, and people don't want to use them because they might not work at some point. Instead, they develop workflows that are orders of magnitude slower and less efficient.

                          Makes no sense to me. Would you dig a trench with a shovel instead of a backhoe because you might not have gas one day?

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                          • R Offline
                            rv1974
                            last edited by

                            Without plugins in all kinds of DCC's I'd live in cardboard box. Literally

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                            • BoxB Online
                              Box
                              last edited by

                              It is also important to learn the basic fundamentals before launching into plugin use. Unless you understand what you are trying to do you can end up using the wrong plugin or even slow your workflow down because you have to use a plugin where it could be done quicker manually.
                              And as I already mentioned, many people are wanting to learn about the Web Version in which plugins are not an option.

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                              • R Offline
                                rv1974
                                last edited by

                                From this particular tutorial beginner can learn how to squander precious time and in the end get geometrically wrong result (this is especially obvious when the bulge of the wall is more pronounced)

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