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    Push/Pull for Multiple Curved Part

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    • D Offline
      doleksa
      last edited by

      Hello,

      I'm working on a part in Sketchup and am trying to perform a push/pull on a multiple curved surface.
      Is this possible in Sketchup. I have tried a follow me on the plane I wish to have go around the part,
      that works but I also need the plane to follow the curvature down then back up. See the attached
      file for a visual. Can this be done in Sketchup or with a plug-in?

      Thanks,

      Don Oleksa


      Screen Shot of what I need to do on the part

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      • pbacotP Offline
        pbacot
        last edited by

        It looks like you're setting up to do a "follow-me", not push pull. Follow me won't do this well. I think you may look at plugins like curviloft or extrusion tools. "Native" Sandbox --from contours might give a rough solution.

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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        • HornOxxH Offline
          HornOxx
          last edited by

          hi - yes, Curvi Loft would deliver a very precise result for sure - additionally I would like to recommend Eneroth Upright Extruder
          https://sketchucation.com/pluginstore?listtype=1&author=0&category=0&search=upright+extruder&submit=%3F


          ue.jpg

          never trust a skinny cook

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          • HornOxxH Offline
            HornOxx
            last edited by

            @pbacot said:

            The problem I see in a "follow-me" sort of extrusion-even Upright Extruder-- is...
            right! - that's why your suggestion is very good because it's much more precise πŸ‘ - my addition, on the other hand, is only "fast and dirty" πŸ˜„

            never trust a skinny cook

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            • pilouP Offline
              pilou
              last edited by

              When you have start or/and end curves, 1 or 2 rails the more easy (despite the name) for a beginner is to use Extrude Tools by Tig! πŸ˜‰ (Extrude edges by rails)

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • pbacotP Offline
                pbacot
                last edited by

                Adding KUDOS to TIG and Fredo6 for these tools!

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                • pbacotP Offline
                  pbacot
                  last edited by

                  The problem I see in a "follow-me" sort of extrusion-even Upright Extruder-- is the bottom curve is not calculated--nuless all the curves are absolutly parallel. It looks like the bottom outside curve moves away as the curve descends. Curviloft and Extrude by rails takes into account the profile and the "rails", the top and the outside path.

                  It would be nice if someone had a real tutorial on this subject that always comes up. Here is one made with Curviloft and some fussing with the lower path to equalize endpoints with the upper rail. Extrude edges by rails does a nice job too.

                  The first profile is the radius at the left of the 1/4 component (highlighted) and the second profile is to the right, which is the same curve bu rotated and scaled to meet both rails (the upper and lower curve). It helps to "weld" each profile and rail into a curve (sometimes necessary), if it isn't already, for the skinning operation.


                  Screen Shot 2021-01-11 at 10.06.26 PM.png


                  Screen Shot 2021-01-11 at 10.11.31 PM.png

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • HornOxxH Offline
                    HornOxx
                    last edited by

                    @pbacot said:

                    Adding KUDOS to TIG and Fredo6 for these tools!
                    Yes! 1000 x Yes! πŸ˜„ πŸ‘

                    never trust a skinny cook

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