Vray alpha channel problem
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Hi, i recently noticed a problem in SU Vray - one of my textures is affecting alpha channel in Vray render - everything in alpha is white besides objects textured with this texture. These object are grayed as if texture would appear some shadow to the alpha. At the end it makes material darker (as alpha and RGB mix together) if exported to final image. I have no layers, bump and displacement maps turned off and everything switched to affect RGB only and if i delete texture everything is OK. Someone know what is it?
edit: Vray 3.4
SU 2017 -
A quick fix would be to convert the texture to JPG. It doesn't have an Alpha channel.
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