Parallel projection issue
-
While rendering isometrics using parallel projection mode in camera settings of sketchup, v-ray zooms up in my model at a particular location.
Even while matching the viewport, the camera angle comes wrong.
In order to tackle this, I switch my mode back to perspective, change the viewing angle to 1 degree, then v-ray renders fine.
Is it still not been solved in v-ray next yet?
Iβm using the latest version of V-Ray next for SketchUp (v 4.10.01)

Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better π
Register LoginAdvertisement