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[Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2020

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  • S Offline
    samuel_t
    last edited by 7 Jan 2019, 23:07

    @didier bur said:

    Petite question: est-ce que la caméra dans Chromium est gérée via une caméra 3js? Auquel cas ça serait assez simple je crois d'améliorer les choses.

    La caméra dans Chromium est gérée via une caméra A-Frame (framework qui s'appuie sur THREE.js).

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    • P Offline
      pilou
      last edited by 8 Jan 2019, 00:23

      Bizarre aucun problème de ce genre! 😄

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • C Offline
        cadsifu
        last edited by 2 Mar 2019, 05:21

        Hi Samuel,

        It's great to know and get this PBR extension.
        I believe it is extremely useful for most modelers.
        I'm very new to PBR and would like to explore more on it.
        Please advise if this plugin is compatible and stable for Sketchup Pro 2019?
        Any other plugin needed as supporting tools?
        Thank you.

        Nizam Mahmud
        Malaysia

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        • S Offline
          samuel_t
          last edited by 3 Mar 2019, 18:30

          @cadsifu said:

          Please advise if this plugin is compatible and stable for Sketchup Pro 2019?

          Yes. It is. 👍

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          • S Offline
            samuel_t
            last edited by 19 Nov 2019, 19:38

            What's new in version 1.5.0 of PBR plugin?

            • You can apply a height map to a material:
              PBR Plugin Height Map Demo
            • You can change HDR background again.
            • Material transparency is auto-detected.

            Download latest PBR plugin from the SketchUcation PluginStore.

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            • F Offline
              filibis
              last edited by 19 Nov 2019, 20:21

              Hi Samuel, are you using parallax mapping technique for this height displacement?

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              • S Offline
                samuel_t
                last edited by 19 Nov 2019, 20:25

                @filibis said:

                Hi Samuel, are you using parallax mapping technique for this height displacement?

                Hi Filibis, yes.

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                • S Offline
                  samuel_t
                  last edited by 21 Nov 2019, 01:55

                  What's new in version 1.5.1 of the PBR plugin?

                  • You can add artificial lights to model. Here how.

                  PBR Plugin Lights Demo A

                  PBR Plugin Lights Demo B

                  • Camera points by default to the front of model.

                  Download latest PBR plugin from the SketchUcation PluginStore.

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                  • S Offline
                    samuel_t
                    last edited by 22 Nov 2019, 01:36

                    What's new in the version 1.5.2 of the PBR plugin?

                    • You can add artificial lights from Toolbar/Menu.
                    • You can adjust sunlight intensity in Viewport.
                    • Camera control in Viewport is similar to SU one.

                    Download latest PBR plugin from the SketchUcation PluginStore.

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                    • S Offline
                      samuel_t
                      last edited by 23 Nov 2019, 01:40

                      What's new in the version 1.5.3 of the PBR plugin?

                      • Camera position in Viewport is automatically saved/restored.
                      • You can reset camera position in Viewport in one click on movie camera icon.
                      • "Propagate materials to whole model." is automatically done.

                      Download latest PBR plugin from the SketchUcation PluginStore.

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                      • P Offline
                        pilou
                        last edited by 23 Nov 2019, 02:50

                        So we will win a click! 😉

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • S Offline
                          samuel_t
                          last edited by 24 Nov 2019, 04:02

                          What's new in the version 1.5.4 of the PBR plugin?

                          • Textures not supported by glTF are supported by PBR plugin in SketchUp v2018 or greater.
                          • Fix bug: SketchUp model can't be saved (CFileException 0...) whereas PBR Viewport is open.
                          • PBR plugin checks automatically if a newer version is available @ http://www.sketchucation.com.

                          Download latest PBR plugin from the SketchUcation PluginStore.

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                          • S Offline
                            samuel_t
                            last edited by 25 Nov 2019, 19:53

                            What's new in the version 1.5.5 of the PBR plugin?

                            • Ambient occlusion maps are supported. For now, they are incompatible with height maps. 😕
                            • When you erase a PBR light: PBR Viewport reopens automatically. Also, PBR lights are named.
                            • Minor things were changed. E.g: SketchUp status bar changes when PBR Viewport (re)opens...

                            Download latest PBR plugin from the SketchUcation PluginStore.

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                            • S Offline
                              samuel_t
                              last edited by 28 Nov 2019, 04:37

                              What's new in the version 1.5.6 of the PBR plugin?

                              There is an option in PBR Menu to track all changes done in SketchUp. When checked, PBR Viewport is automatically refreshed. Note that requires a powerful computer!

                              Download latest PBR plugin from the SketchUcation PluginStore.

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                              • S Offline
                                samuel_t
                                last edited by 2 Dec 2019, 00:29

                                The version 1.5.7 of the PBR plugin:

                                • Exports sun light direction according to settings defined in Shadows panel.
                                • Fixes three little bugs about: ME tooltips, SU back faces & Viewport loader.

                                Download latest PBR plugin from the SketchUcation PluginStore.

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                                • S Offline
                                  samuel_t
                                  last edited by 2 Dec 2019, 17:41

                                  The version 1.5.8 of the PBR plugin:

                                  • Exports sun light intensity according to Light parameter defined in Shadows panel.
                                  • Fixes a bug affecting some models: Viewport doesn't open and SketchUp freezes ❗

                                  Download latest PBR plugin from the SketchUcation PluginStore.

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                                  • S Offline
                                    samuel_t
                                    last edited by 19 Apr 2020, 11:17

                                    The version 1.5.9 of the PBR plugin fixes URL of required plugin (glTF Exporter).

                                    Download latest PBR plugin from the SketchUcation PluginStore.

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                                    • D Offline
                                      DH2002
                                      last edited by 14 Apr 2021, 11:20

                                      First, Is this Plugin works for Mac OS SketchUp 2018 Pro?
                                      I managed to Install it and I have SimLab USDZ exporter Installed that works fine.
                                      After I install this Plugin SketchUp crashes, cant even save or load any object?
                                      I can draw a new mesh and even open this plugin, Load maps etc but when the try export files Aplication Crashes?
                                      My SketchUp the doesent work properly until I deinstall this Plugin.
                                      / Daniel

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                                      • S Offline
                                        samuel_t
                                        last edited by 29 Apr 2021, 09:44

                                        @dh2002 said:

                                        First, Is this Plugin works for Mac OS SketchUp 2018 Pro?
                                        I managed to Install it and I have SimLab USDZ exporter Installed that works fine.
                                        After I install this Plugin SketchUp crashes, cant even save or load any object?
                                        I can draw a new mesh and even open this plugin, Load maps etc but when the try export files Aplication Crashes?
                                        My SketchUp the doesent work properly until I deinstall this Plugin.
                                        / Daniel

                                        First, sorry for this late reply:

                                        This plugin is compatible with SketchUp 2017-2021 for Windows and should be compatible with SketchUp 2017-2021 for macOS.

                                        If this plugin crashes when you export model as glTF file, you can try to in order:

                                        1. Open "Window > Ruby Console".
                                        2. Copy-paste below code:
                                        PBR;;GlTF.export
                                        
                                        1. Press enter to execute above code.
                                        2. Send me a screenshot.
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                                        • S Offline
                                          samuel_t
                                          last edited by samuel_t 8 Mar 2022, 12:44

                                          The PBR 2.x plugin for SketchUp will support real-time ray tracing. Work in progress:

                                          SketchUp PBR Plugin - Real-Time Ray Tracing - Coast Cliff (WIP).png

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