[Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2020
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v1.3.5 of PBR plugin has just been released.

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Enhance macOS support.
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Upgrade Chromium browsers.
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Update sunlight direction. Beta

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Add two materials to library.
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Clarify menu and Viewport UI.
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Fix camera's orbit control damping.
 
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PBR plugin v1.3.6 includes a library of 73 materials!
Most have been converted from texturehaven.com.
All these materials contain at least one normal map.


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The next PBR plugin version will include a virtual atmosphere (sun and stars). Demonstration:

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PBR plugin v1.4.0 is out!
What's new?
- You can change sun elevation in Viewport. Sun and stars rise. 

 - You can save image in Viewport just by clicking on camera icon.
 - Hold mouse middle button to zoom more quickly in Viewport!
 - You can enter VR mode in Viewport β if you own a VR headset.
 - You can't change environment map from menu anymore. Sorry.
 - Material Library includes 79 materials! Thanks to Texture Haven.
 
 - You can change sun elevation in Viewport. Sun and stars rise. 
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PBR plugin v1.4.1 is out.
- Enhances Material Editor UX.
 - Library includes 82 materials.
 
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Great stuff! Just found out about this plugin. Look forward to trying it

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@chippwalters said:
Great stuff! Just found out about this plugin. Look forward to trying it

Thank you!

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The latest PBR plugin version (downloadable here) includes a toolbar

and one more material. - 


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PBR plugin v1.4.3 :
- Checks required plugin.
 - Externalizes material lib.
 
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I'm happy to announce that PBR plugin is now available through the SketchUcation PluginStore.

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v1.4.5 of PBR plugin fixes a light exposure issue in Viewport.
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Material Library of PBR plugin includes 100 materials --> Direct link to download it.
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I've downloaded the plugin and seems successfully installed but I'm unable to get a viewport to open. I've applied a PBR material and click on Reopen Viewport from the toolbar. I get a dialog box with "Propagate materials to whole model (Recommended)". Whether I select Yes or No, nothing happens. It's likely I'm not following the correct procedure?
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@macchu said:
I've downloaded the plugin and seems successfully installed but I'm unable to get a viewport to open. I've applied a PBR material and click on Reopen Viewport from the toolbar. I get a dialog box with "Propagate materials to whole model (Recommended)". Whether I select Yes or No, nothing happens. It's likely I'm not following the correct procedure?
PBR plugin requires this other plugin : glTF Exporter. Do you have installed it?
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Yes, sorry I forgot to mention that, but the glTF exporter is also installed.
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@macchu said:
Yes, sorry I forgot to mention that, but the glTF exporter is also installed.
Please open a Ruby Console* and paste this code:
PBR;;Viewport.reopenThen send me resulting text or a screen capture.
(*) Window > Ruby Console
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Here is a screenshot of the resulting text.

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@macchu said:
Here is a screenshot of the resulting text.
[attachment=0:14hqw0ge]<!-- ia0 -->Screen Shot 2018-09-12 at 1.31.36 PM.png<!-- ia0 -->[/attachment:14hqw0ge]
Looks good. I don't understand why Viewport doesn't open.

 
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