[Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2020
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The version 1.5.8 of the PBR plugin:
- Exports sun light intensity according to Light parameter defined in Shadows panel.
- Fixes a bug affecting some models: Viewport doesn't open and SketchUp freezes
Download latest PBR plugin from the SketchUcation PluginStore.
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The version 1.5.9 of the PBR plugin fixes URL of required plugin (glTF Exporter).
Download latest PBR plugin from the SketchUcation PluginStore.
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First, Is this Plugin works for Mac OS SketchUp 2018 Pro?
I managed to Install it and I have SimLab USDZ exporter Installed that works fine.
After I install this Plugin SketchUp crashes, cant even save or load any object?
I can draw a new mesh and even open this plugin, Load maps etc but when the try export files Aplication Crashes?
My SketchUp the doesent work properly until I deinstall this Plugin.
/ Daniel -
@dh2002 said:
First, Is this Plugin works for Mac OS SketchUp 2018 Pro?
I managed to Install it and I have SimLab USDZ exporter Installed that works fine.
After I install this Plugin SketchUp crashes, cant even save or load any object?
I can draw a new mesh and even open this plugin, Load maps etc but when the try export files Aplication Crashes?
My SketchUp the doesent work properly until I deinstall this Plugin.
/ DanielFirst, sorry for this late reply:
This plugin is compatible with SketchUp 2017-2021 for Windows and should be compatible with SketchUp 2017-2021 for macOS.
If this plugin crashes when you export model as glTF file, you can try to in order:
- Open "Window > Ruby Console".
- Copy-paste below code:
PBR;;GlTF.export
- Press enter to execute above code.
- Send me a screenshot.
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The PBR 2.x plugin for SketchUp will support real-time ray tracing. Work in progress:
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Hi. From a month, more or less, I got a popup when SU starts that said something about a newer version 4.2.6 from this plugin and opens this SketchUcation page when message accepted. But I see no news here about newer releases of this plugin. Does anybody here tell me what's wrong?
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Hello,
@pabloarias said:
Hi. From a month, more or less, I got a popup when SU starts that said something about a newer version 4.2.6 from this plugin and opens this SketchUcation page when message accepted. But I see no news here about newer releases of this plugin. Does anybody here tell me what's wrong?
I think this message is about the last version of SketchUcation ExtensionStore
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@chon said:
Hello,
@pabloarias said:
Hi. From a month, more or less, I got a popup when SU starts that said something about a newer version 4.2.6 from this plugin and opens this SketchUcation page when message accepted. But I see no news here about newer releases of this plugin. Does anybody here tell me what's wrong?
I think this message is about the last version of SketchUcation ExtensionStore
Yes, it makes sense!
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@pabloarias said:
Hi. From a month, more or less, I got a popup when SU starts that said something about a newer version 4.2.6 from this plugin and opens this SketchUcation page when message accepted. But I see no news here about newer releases of this plugin. Does anybody here tell me what's wrong?
Hi Pablo.
4.2.6 ? I'm working on the 2.x version of the PBR plugin but the latest public version available at SketchUcation is 1.5.9.
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Hi Samuel,
First thanks for this great plugin (just like all of your other goodies).
Some questions about the materials:
-what is the difference between the heightfield map and the normal map features ?- how to get an occlusion map based on a jpg texture ?
I'm starting some tests and amazed with the results
Thanks for your time.
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@didier bur said:
Hi Samuel,
Hi Didier,
@didier bur said:
First thanks for this great plugin (just like all of your other goodies).
That's very kind!
@didier bur said:
Some questions about the materials:
-what is the difference between the heightfield map and the normal map features ?The height map in the PBR 1.x plugin is a parallax occlusion map. The height map is a grayscale image which simulates a "deep relief". You can use a displacement map from Poly Haven (for example) as a height map. Whereas the normal map encodes the "bas-relief" in the RGB channels of an image...
@didier bur said:
- how to get an occlusion map based on a jpg texture ?
Handmade or automatic? Some softwares can autogenerate an [ambient] occlusion map from a diffuse texture...
@didier bur said:
I'm starting some tests and amazed with the results
Stay tuned The PBR 2.x plugin should reach photorealism.
@didier bur said:
Thanks for your time.
You're welcome!
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Hi Samuel,
Thanks for your answers.
I'm curious to know why each time I launch Sketchup I get the message:It loads the Web page where I can dowload version 1.5.9.
Where can I find version 4.2.6 ?Best regards,
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Hi Didier,
I think you've got the same problem as on this post :
@chon said:
Hello,
@pabloarias said:
Hi. From a month, more or less, I got a popup when SU starts that said something about a newer version 4.2.6 from this plugin and opens this SketchUcation page when message accepted. But I see no news here about newer releases of this plugin. Does anybody here tell me what's wrong?
I think this message is about the last version of SketchUcation ExtensionStore
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Merci !
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The PBR 2.x plugin for SketchUp could render the atmosphere with volumetric clouds in real-time.
Work in progress:
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A partir de quelle version c'est compatible?
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Hello Pilou
It will be compatible starting from SketchUp 2017 Make.
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