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    Fake Sunlight Direction

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • omiKronO Offline
      omiKron
      last edited by

      Hello,

      I have a model of a random building, and I'm trying to achieve rendered elevations using a spherical light as fake Sun.

      This spherical light is inside a group with a reference axis so it is rotated in ways all elevations can receive light, assigned to a layer i.e. SUN EAST/ NORTH ETC. I hide the unnecessary layers within the specific elevation scene, but when rendering, V-ray shows light from all spherical lights, even if they're hidden/ deactivated layer ... tried both ways > layers or hidden group which contains the light entity.

      Any idea how to solve this?

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