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    Spend $ on Renderer, Animator or learn Blender?

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    • ShantaS Offline
      Shanta
      last edited by

      First thing, I'm an amateur. I sometimes need to do animations to previz various projects (woodworking, remodeling, etc). And I like them to look pretty. I have been playing with Fredo6's Animator, and it has all the features I need, but I'd really need to spend $100 to get the Twilight Pro to get descent rendering. I have played with another animation package (last year) that uses Twilight Hobby to render, but I think the plug was about $50-60. I prefer the features of Fredo6's plug, though. Probably the most full-featured route I could go would be to learn Blender and get outrageous animation capabilities (and a lot more) but it is so insanely ALIEN to me. I've not had much success dabbling in it before. What would you do?

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      • JQLJ Offline
        JQL
        last edited by

        If you have time. Blender. It will give you a future. If you love Sketchup and don't want to expand from what are it's know limitations, Animator.

        As an architect, I would not go towards blender, It's incredibly powerful and interesting though it's going into the opposite direction of what I need.

        There are other renderers besides Twilight, that work with Animator. I use Thea.

        www.casca.pt
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        • jujuJ Offline
          juju
          last edited by

          You could also do your modeling and texturing in SketchUp, then using the SketchUp to Blender exporter (BlendUp - $35 the last time I looked) get the model (with texture intact) to Blender and simply do the animation there.

          I must admit, Blender is getting exciting with the advent of "eevee".

          Save the Earth, it's the only planet with chocolate.

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          • andybotA Offline
            andybot
            last edited by

            If you're willing to work at it and go through the beginner tutorials to get a good grasp of the interface, Blender will give you a limitless platform. It was because of animation limitations in SU that I ventured into learning Blender. Nowadays, particles and nodes are my big reasons to stay. What I like about Blender is that after learning the fundamentals, I find it fairly easy to use only for what I need it for.

            http://charlottesvillearchitecturalrendering.com/

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            • F Offline
              faust07
              last edited by

              I use MSPhysics with Twilight Hobby or indigo RT

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