Matched photo shading
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It's been awhile since I worked with this feature. Isn't possible to have both shading and the foreground photo? I turn the opacity down but if the foreground photo is on there's no shading in the model. Makes it difficult to see results as you draw over the photo.
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You're right. If the foreground image is on, even if Opacity is set to 0, there's no shading. There isn't a way to enable the shading short of turning off the foreground image. Not sure if that's intended behavior or some shortcoming of OpenGL. Usually this isn't a big problem for me but once in awhile, it would be nice to have. Since I can't get shading, I use guidelines when there is confusion.
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Dave,
Thanks. It's not always a problem. I am just modeling along and thinking "Why does it seem hard to see the faces created as i draw?" Shading is more helpful in visual feedback than I'd thought.
Peter
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Kind of funny how you can miss something you take for granted.
I guess if you can manage without the image, you could orbit slightly to get the shading when you need it.
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You can also keep the styles window open and toggle the foreground picture-- That way you don't have to regen the matched photo and lose your working angle. It's mostly for close up work, trying to fake in a dormer or something from the photo.
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That's true, too.
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