Medeek Wall Plugin
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Version 2.2.1 - 06.28.2021
- Fixed a bug with right handed shed walls and blocking.
- Mid-span blocking is now notched out for "California Corner" studs.
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New Pricing and Licensing Model
After reviewing the number of recent plugin license renewals and the number of active licenses I've decided I will need to change up my licensing system to ensure enough revenue for further development of the plugins.
What this means is that I will offer a dual option licensing system. You can continue with the current permanent license and renewals if you prefer or you can go with a subscription license. My proposed pricing (USD) for each licensing option is:
1. Subscription License:
Medeek Wall $75.00/year
Medeek Truss $75.00/year
Medeek Foundation $50.00/year
Medeek Electrical $40.00/yearmdkBIM $150.00/year (Wall, Truss, Foundation)
2a. Permanent License: (NEW with free renewals for one year)
Medeek Wall $190.00
Medeek Truss $190.00
Medeek Foundation $130.00
Medeek Electrical $110.00mdkBIM $340.00 (Wall, Truss, Foundation)
2b. Permanent License: (RENEW for one year)
Medeek Wall $95.00
Medeek Truss $95.00
Medeek Foundation $65.00
Medeek Electrical $55.00Obviously this pricing is trying to encourage people to migrate to the subscription licensing system, but the upside to the permanent license is that it will never stop working in the future if an active license is not maintained.
This is only a proposed license and price change, nothing is in stone yet. Please feel free to email me with your thoughts and/or any suggestions.
The thinking with this change is that I will have more licenses being renewed/subscribed and then have the ability and resources to bring on extra personnel and further accelerate the development.
P.S.
All of these numbers may be a bit confusing, even I admit it is a lot of numbers to throw out there at once. The main thing to grasp from all of this is that there will be two types of licenses "Permanent" and "Subscription". With subscription you just pay as you go and an active subscription gives you access to the latest releases of the plugins.With the permanent license you always have the option to renew the license for another year which adds another year to the exp. update date. However what people sometimes don't understand is the situation in which you let the license lapse for a number of years. If this happens and then you decide to renew the license you still can and the additional year is not added to the date the license lapsed but to the date when you renew the license. So basically once you purchase a permanent license it holds its value significantly even if you let it lapse and don't renew it immediately.
P.P.S.
All licenses issued to date are permanent licenses. The downside for the permanent (current) license holders is not that the new pricing is increasing by double but that the renewal pricing is also increasing. I understand that this is not exciting news for existing users, but my plans to expand my operation and the plugin development will require additional employees and hence my pricing structure needs to be able to support that additional overhead. Existing users have four options:1.) Don't upgrade their plugins and continue to use the most up-to-date versions that their license allows (this is determined by their license expiration update date). This option will work for many but as I continue to upgrade and release new versions with new features the newest versions of the plugin will become increasingly more attractive.
2.) Upgrade when their license expires as they deem necessary at the updated pricing level for permanent licenses.
3.) Switch to a subscription license when their exp. update date has passed and their permanent license is no longer active.
4.) Future proof themselves by renewing their licenses now and adding a number of years to their exp. update date at the current lower pricing (at a significant savings, approx. 50% discount from the new pricing).
P.P.P.S.
The subscription pricing is also lower than the current NEW pricing so it lowers the entry bar slightly for non-professional and casual users who many only need to use the plugins for a few weeks or months.The cost for the permanent or professional users is going up, but in my mind that is where the burden should be shouldered. If you are a professional and actually making money with these plugins is a yearly cost of $150.00 too much to ask? is it still good value for the money? That is the question I really need to answer, and any feedback in this regard would be greatly appreciated.
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After some discussion with various stakeholders (ie. super users) and considering the competition (ie. Revit LT) here is a more competitively priced version 2 of the new pricing schedule:
1.) Subscription License:
Medeek Wall $50.00/year
Medeek Truss $50.00/year
Medeek Foundation $40.00/year
Medeek Electrical $30.00/yearmdkBIM $120.00/year (Wall, Truss, Foundation)
2a.) Permanent License: (NEW with free renewals for one year)
Medeek Wall $150.00
Medeek Truss $150.00
Medeek Foundation $120.00
Medeek Electrical $90.00mdkBIM $320.00 (Wall, Truss, Foundation)
2b.) Permanent License: (RENEW for one year)
Medeek Wall $75.00
Medeek Truss $75.00
Medeek Foundation $60.00
Medeek Electrical $45.00 -
The new licensing and pricing structure is now live.
*Note: Licenses or serial numbers are independent and cannot be converted from permanent to subscription or vice versa.
Only permanent licenses can be renewed. Subscription licenses simply expire at the end of their term and a new (1 year) subscription can be purchased.
A subscription does not mean you are auto-enrolled into purchasing a new subscription at the end of your subscription term, it is up to the user to purchase a new license at the end of the subscription term or simply discontinue the use of the plugin and not purchase a new subscription.
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Version 2.2.3 - 07.11.2021
- Added the ability to create custom "Metal" wall cladding materials within the Material Library.
- Enabled "3D" Metal wall cladding for all wall types: Rectangular, Gable, Shed and Hip.
The "metal" 3D cladding requires four numeric parameters:
metal_9.0_1.0_0.75_45
The first number is the rib spacing, the second number is the rib width, the third number is the rib depth and the fourth number is the angle of the rib bend. 45 and 60 degrees are probably the most typical here.
You can also now append further descriptive text on the end of the string, for example:
metal_9.0_1.0_0.75_45_ascblue
This also applies for all other 3D cladding names/types.
The base thickness of the metal cladding is controlled by the cladding thickness parameter for the wall.
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Version 2.2.4 - 07.12.2021
- Added a horizontal offset parameter for cladding material for rectangular walls.
- Added a horizontal offset parameter for "Board and Batten" and "Metal" 3D cladding materials for rectangular walls.
This parameter will allow the custom horizontal positioning of the cladding material/texture so that multi-story structures can be properly rendered.
!!! CAUTION !!!
This update adds one new parameter to the rectangular walls and will require the user to delete and recreate any rectangular wall presets. This upgrade does not affect gable wall or any other presets (ie. windows, door, garage, gable wall, shed wall, hip wall).Note that you can use both vertical and horizontal offsets at the same time or separately, giving you full control over the cladding placement/alignment.
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Version 2.2.5 - 07.16.2021
- Added an additional (advanced framing) layer for window sills into the Layers tab of the Global Settings.
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Now that I've found a natural break in the Truss plugin development I want to address the wall preset issue that has been dogging me for way too long.
My idea has always been to make the storage system for the presets manually editable by the user (if required) so I have simply stored the data as long strings of text in a simple text file (.txt)
Here is an example of a bunch of wall presets:
Medeek Wall Preset File 2|Stucco Rockwool|20210510115553|Int-Ext|Front|97.125|80.0|5.5|1.5|16.0|Left|0.0|2|1.5|1|1.5|NO|YES|Outside Corner|90.0|1.5|1|California|Stud Depth|YES|Outside Corner|90.0|1.5|1|California|Stud Depth|YES|YES|0.4375|FLUSH|YES|0.25|0.0|MITER|YES|5.0|NO|YES|0.0|0.0|0.0|0.0|0.0|ZIP_12|STUCCO_LIGHT_TAN|WALLGYPSUM|RKW|YES|NO|NO|NO|NO|0.5|WALLGYPSUM|NO|0.4375|FLUSH|ZIP_12|Center|YES|1|48.0|ON SHEATHING|0.75|YES|3.5|YES|3.5|YES|#ffffff|YES|3.5|0.75|NO|48.0|YES|5.5|0.75|NO|YES|7.25|0.75|YES|YES|0.75|1.25|36.0|4.0|1.0|MITER|BRICK_RED|YES|4.0|1.0|YES|0.0|0.0|MODE1|BRICK_RED|A|16.0|12.0|12.0|2.0|1.0|QUOIN 3|Stucco Pink|20210510124401|Int-Ext|Front|97.125|80.0|5.5|1.5|16.0|Left|0.0|2|1.5|1|1.5|NO|YES|Outside Corner|90.0|1.5|1|California|Stud Depth|YES|Outside Corner|90.0|1.5|1|California|Stud Depth|YES|YES|0.4375|FLUSH|YES|0.25|0.0|MITER|YES|0.5|YES|NO|0.0|0.0|0.0|0.0|0.0|OSB_FELT|STUCCO_LIGHT_TAN|WALLGYPSUM|PFG|NO|NO|NO|NO|NO|0.5|WALLGYPSUM|NO|0.4375|FLUSH|OSB_FELT|HDU8|0.0|SB78-24|24.0|BOTH|FRAMING|Center|YES|1|48.0|ON SHEATHING|0.75|YES|3.5|YES|3.5|YES|#ffffff|YES|3.5|0.75|NO|48.0|YES|5.5|0.75|NO|YES|7.25|0.75|YES|YES|0.75|1.25|36.0|4.0|1.0|MITER|BRICK_RED|YES|4.0|1.0|YES|0.0|0.0|MODE1|BRICK_RED|A|16.0|12.0|12.0|2.0|1.0|QUOIN 4|test2|20210510145752|Int-Ext|Front|97.125|80.0|5.5|1.5|16.0|Left|0.0|2|1.5|1|1.5|NO|YES|Outside Corner|90.0|1.5|1|California|Stud Depth|YES|Outside Corner|90.0|1.5|1|California|Stud Depth|YES|YES|0.4375|FLUSH|YES|0.25|0.0|MITER|YES|0.5|NO|NO|0.0|0.0|0.0|0.0|0.0|OSB|HARDI_CM_HM|WALLGYPSUM|PFG|NO|NO|NO|NO|NO|0.5|WALLGYPSUM|NO|0.4375|FLUSH|OSB|HDU8|0.0|SB78-24|24.0|BOTH|FRAMING|Center|YES|1|48.0|ON SHEATHING|0.75|YES|3.5|YES|3.5|YES|#ffffff|YES|3.5|0.75|NO|48.0|YES|5.5|0.75|NO|YES|7.25|0.75|YES|YES|0.75|1.25|36.0|4.0|1.0|MITER|BRICK_RED|YES|4.0|1.0|YES|0.0|0.0|MODE1|BRICK_RED|A|16.0|12.0|12.0|2.0|1.0|QUOIN 5|4/2 Wall|20210510145837|Int-Ext|Front|97.125|80.0|5.5|1.5|16.0|Left|0.0|2|1.5|1|1.5|NO|YES|Outside Corner|90.0|1.5|1|California|Stud Depth|YES|Outside Corner|90.0|1.5|1|California|Stud Depth|YES|YES|0.4375|FLUSH|YES|0.25|0.0|MITER|YES|0.5|NO|NO|0.0|0.0|0.0|0.0|0.0|OSB|HARDI_CM_HM|WALLGYPSUM|PFG|NO|NO|NO|NO|NO|0.5|WALLGYPSUM|NO|0.4375|FLUSH|OSB|HDU8|0.0|SB78-24|24.0|BOTH|FRAMING|Center|YES|1|48.0|ON SHEATHING|0.75|YES|3.5|YES|3.5|YES|#ffffff|YES|3.5|0.75|NO|48.0|YES|5.5|0.75|NO|YES|7.25|0.75|YES|YES|0.75|1.25|36.0|4.0|1.0|MITER|BRICK_RED|YES|4.0|1.0|YES|0.0|0.0|MODE1|BRICK_RED|A|16.0|12.0|12.0|2.0|1.0|QUOIN 6|120wall|20210606121902|Int-Ext|Front|120.0|80.0|5.5|1.5|16.0|Left|0.0|2|1.5|1|1.5|NO|YES|Outside Corner|90.0|1.5|1|California|Stud Depth|YES|Outside Corner|90.0|1.5|1|California|Stud Depth|YES|YES|0.4375|FLUSH|YES|0.25|0.0|MITER|YES|0.5|NO|NO|0.0|0.0|0.0|0.0|0.0|OSB|HARDI_CM_HM|WALLGYPSUM|PFG|NO|NO|NO|NO|NO|0.5|WALLGYPSUM|NO|0.4375|FLUSH|OSB|HDU8|0.0|SB78-24|24.0|BOTH|FRAMING|Center|YES|1|48.0|ON SHEATHING|0.75|YES|3.5|YES|3.5|YES|#ffffff|YES|3.5|0.75|NO|48.0|YES|5.5|0.75|NO|YES|7.25|0.75|YES|YES|0.75|1.25|36.0|4.0|1.0|MITER|BRICK_RED|YES|4.0|1.0|YES|0.0|0.0|MODE1|BRICK_RED|A|16.0|12.0|12.0|2.0|1.0|QUOIN 7|150HD|20210606122002|Int-Ext|Front|150.0|80.0|5.5|1.5|16.0|Left|0.0|2|1.5|1|1.5|NO|YES|Outside Corner|90.0|1.5|1|California|Stud Depth|YES|Outside Corner|90.0|1.5|1|California|Stud Depth|YES|YES|0.4375|FLUSH|YES|0.25|0.0|MITER|YES|0.5|NO|YES|0.0|0.0|0.0|0.0|0.0|OSB|HARDI_CM_HM|WALLGYPSUM|PFG|NO|NO|NO|NO|NO|0.5|WALLGYPSUM|NO|0.4375|FLUSH|OSB|HDU8|0.0|SB78-24|24.0|BOTH|FRAMING|Center|YES|1|48.0|ON SHEATHING|0.75|YES|3.5|YES|3.5|YES|#ffffff|YES|3.5|0.75|NO|48.0|YES|5.5|0.75|NO|YES|7.25|0.75|YES|YES|0.75|1.25|36.0|4.0|1.0|MITER|BRICK_RED|YES|4.0|1.0|YES|0.0|0.0|MODE1|BRICK_RED|A|16.0|12.0|12.0|2.0|1.0|QUOIN 8|150BLKHD|20210606122102|Int-Ext|Front|150.0|80.0|5.5|1.5|16.0|Left|0.0|2|1.5|1|1.5|NO|YES|Outside Corner|90.0|1.5|1|California|Stud Depth|YES|Outside Corner|90.0|1.5|1|California|Stud Depth|YES|YES|0.4375|FLUSH|YES|0.25|0.0|MITER|YES|0.5|NO|YES|0.0|0.0|0.0|0.0|0.0|OSB|HARDI_CM_HM|WALLGYPSUM|PFG|YES|NO|NO|NO|NO|0.5|WALLGYPSUM|NO|0.4375|FLUSH|OSB|HDU8|0.0|SB78-24|24.0|BOTH|FRAMING|Center|YES|1|48.0|ON SHEATHING|0.75|YES|3.5|YES|3.5|YES|#ffffff|YES|3.5|0.75|NO|48.0|YES|5.5|0.75|NO|YES|7.25|0.75|YES|YES|0.75|1.25|36.0|4.0|1.0|MITER|BRICK_RED|YES|4.0|1.0|YES|0.0|0.0|MODE1|BRICK_RED|A|16.0|12.0|12.0|2.0|1.0|QUOIN
Notice how I've used the vertical bar to separate the values/parameters, any deliminator could be used but the vertical bar is not something one would use typically in any of the fields as values so it makes for a convenient choice.
This system works well enough for storing and retrieving the data however the huge downside is that it is an ordered array of values and if I add in a new parameter (somewhere in the middle) then it throws off previous versions of preset files (ie. no backward compatibility).
I need a better way or method of storing this data. It can't be binary since it needs to be visible to the user but it needs to be either some sort of structure, hash or XML so that I can easily add additional parameters to the system when required.
Any suggestions?
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@medeek said:
Any suggestions?
my 10c (excl. taxes)
The external user editable file is a great idea, but looking at the TXT file example I don't think someone will want to play with it, it's not clear what the various parameters each do (it might be to some though).
Perhaps consider writing a multi-platform app that interpret all of it (read and write) with a friendly user interface. I guess this brings you back to the extension really then? Keeping the external file with the saved settings would still be handy and can be readily backed up.
If you really want to have the parameters manually editable, perhaps a comprehensive guide would be sufficient? You don't need to teach construction or regulations, just explain (with examples perhaps) what the various parameters do.
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I’m thinking I could probably preserve my overall system as is and just use a custom text method rather than JSON or some other more cumbersome system.
I agree the current text file only includes the value and not the key so it is hard to interpret even for myself.
Essentially the first two parameters would remain the same (ie. preset number and preset name).
However all of the other entries (that are deliminated by the vertical bars) would change from a simple value to a key/value pair.
For example instead of
|Int-Ext|
I would change it to
|walltype=Int-Ext|
The equal sign would become the secondary deliminator. I can still store the entire string as a single line in my text files however it will become approximately double in length (no big deal).
I can then split the string into an array and then run a foreach on the array and turn it into a hash, from there it is just a matter of pulling data from the the hash.
Any thoughts on this plan and possible flaws I may have overlooked?
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Stacked windows and doors have been a topic a few times on this thread and I have incrementally improved the algorithms so that the plugin can deal with them.
However there still exists the situation where you have openings stacked that are not aligned or possibly the same size:
My feeling is one should avoid this type of situation in ones design but apparently it comes up often enough that I find myself fielding questions on how best to deal with this type of configuration. Currently the easiest way to deal with it is to use the Trim and Split tool available in Truss plugin so that you end up with something like this:
The problem with this is that we are now back to manual edits and we lose the parametrics of the plugin, so the solution is not really acceptable for many, myself included.
1.) My first question is how common is this sort of thing and is it something I should worry about? No point in spending a lot of time on a specific framing situation that is only the concern of less that 5% of the user base.
2.) The next question assuming that question #1 is the affirmative is how best to frame out this sort of situation. Is what I have in the second screenshot the correct way to handle this?
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Tutorial 22 - Wall Copy Tool (6:21 min.)
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Version 2.2.6 - 08.01.2021
- Fixed a minor bug with tee intersections for all wall types.
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Version 2.2.7 - 08.03.2021
- Added insulation to the Medeek Estimator for rectangular walls.
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Version 2.2.8 - 08.04.2021
- Fixed a bug with blocking and insulation for portal frame garage doors within rectangular walls.
Portal frames add a good deal of complexity to the framing, blocking and insulation. Some of the details were not completely worked out previously. I think I now have most if not all of these issues addressed.
I also may need to spend some additional time on the holdown placement when multiple portal frames are adjacent to each other like in the example shown.
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mdkBIM Tutorial 1: Modeling a Two Car Detached Garage (41:14 min.)
A few issues popped out during the making of this tutorial:
1.) Portal frame holdown placement, custom deletion and redundancy, feedback required.
2.) Wall copy tool did not copy the insulation option setting.
3.) The insulation algorithm seems inconsistent when dealing with tee intersections.View garage model here:
3D Warehouse
3D Warehouse is a website of searchable, pre-made 3D models that works seamlessly with SketchUp.
(3dwarehouse.sketchup.com)
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Version 2.2.9 - 08.06.2021
- Fixed a bug with framing, blocking and insulation for tee intersections for all wall types.
- Fixed a minor bug with six panel doors when the door vertical offset is a non-zero value.
This resolves the issue #3 noted in the recent mdkBIM tutorial. I would highly recommend installing this latest update.
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Version 2.3.0 - 08.08.2021
- Fixed a bug with wall presets for rectangular walls.
!!!! CRITICAL BUG FIX !!!!
If you are using wall presets with rectangular walls and have upgraded to Version 2.2.4 or later then you will want to upgrade to this latest version which rectifies a bug introduced in Version 2.2.4. -
Version 2.3.1 - 08.09.2021
- Added a vertical offset parameter for cladding material for gable walls.
- Added a vertical offset parameter for "Log" and "Shiplap" cladding materials for gable walls.
- Added a horizontal offset parameter for cladding material for gable walls.
- Added a horizontal offset parameter for "Board and Batten" and "Metal" 3D cladding materials for gable walls.
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Version 2.3.2 - 08.12.2021
- Added a vertical offset parameter for cladding material for shed and hip walls.
- Added a vertical offset parameter for "Log" and "Shiplap" cladding materials for shed and hip walls.
- Added a horizontal offset parameter for cladding material for shed and hip walls.
- Added a horizontal offset parameter for "Board and Batten" and "Metal" 3D cladding materials for shed and hip walls.
Some rather tedious code updates but important that these wall types have all the options of the rectangular wall type.
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