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V-Ray & Smoothing Normals
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Quick question - can anyone explain how V-Ray interprets "smoothed normals"?
I was under the impression that this was just a way to clean up the appearance of edges in the Sketchup viewer, but V-Ray seems to honor these smoothed normals.
EXAMPLE:
I'm in the process of going through my model collection and splitting symmetrical models into 2 components (mirrored) to reduce file sizes. Now I'm realizing these new seams are visible in renderings.
Any options to have v-ray smooth all normals by default and ignore the sketchup settings?
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