Component random texture placement
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Hi there!
I am currently working on a model of a hospital facade which is made of concrete panels that are just slightly different in height and width. All the panels are made as the same component scaled to the right sizes.
My question is if there is any way I can apply the same concrete texture to all of the panels but in the way that the texture offsets a little for each panel (random texture placement). The final aim is to make a realistic rendering with the vray.
I already found a different solution which is to use a random painter plugin but it only applies for faces...
Thanks in advance (and sorry for my english) !
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using a texture without obvious features would also help minimize the problem
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If you make the components unique and use Eneroths Texture positioning extensions Depatternize you can, but then you would lose the components. So be sure you won't need to edit them later on.
Saving a copy before doing that would be a good idea.SketchUp Extension Warehouse
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(extensions.sketchup.com)
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