My materials are turning multicolored checkers
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Have you seen this weird thing before? I have been using sketchup for nearly 10 years and have never seen anything like it. A wood material that i have is turning checkers spot in the middle of of my work. Any thoughts?
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Are you using any rendering plugins? I know sometimes if you start vray, it will reload a previously specified bitmap and replace a material you've since added in SU.
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Thanks for the reply. Yes, using vray 2.00.25 never seen this oddity before. the thing is is almost like a fog effect. it fades in towards the camera and is stronger away from it. I noticed the path on my texture was pointing to the Chaos group cahce folder. I since remap the material to the source location and the checkers disappear and the correct texture shows. Not sure I have reached the actual reason why this is happening...
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Look at the material in Edit tab. How large is it? How large is the face on which is applied?
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Dave
I know where you are going with this. I think this might be a Vray odd issue not a texture scale issue. My texture has been scaled up to create the effect I am after.
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Following up on this. Apparently in my system turning off antialising of textures made the issue go away. I am laying blame on the graphics card.
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